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[Android] [GameActivity] UI is unresponsive when Application Entry Point...
How to reproduce:1. Open the “ReproProjectFileUIGameActivity.zip“ project2. Open the “Playground“ scene3. Build and Run for Android4... Read more
[Android] [GameActivity] No input is being registered when "CursorLockMo...
How to reproduce:1. Open the “AndroidBugExample.zip“ project2. Open the “Scene“3. Build and Run for Android4. Touch the device scree... Read more
[Android] The APK is bloated after generating it with the Application Bi...
How to reproduce:1. Open the “SimpleAPKObbBloat.zip“2. Open the “SampleScene“3. In the script “Assets/Editor/Test.cs” change the “ar... Read more
Android build fails when StreamingAssets contains 998 or more files
Reproduction steps:1. Open the attached “IN-99596” project2. Build the Android Player3. Observe the Console Expected result: The Pla... Read more
[Android][UI Toolkit][GameActivity] Swipe‑typed word overrides a last en...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. In either of the InputFields, paste a text with o... Read more
[Android][Input System] Input is detected as active in the Input Debugge...
How to reproduce:1. Open the “ControllerIssue.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Connect a controll... Read more
[Android] UnityPlayer gets paused when another Activity is launched even...
How to reproduce:1. Open the “android_unityplayer_pause_test.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Pre... Read more
[Android] "EnhancedTouch.Touch.activeTouches.Count" does not decrease af...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for an Android device with Gesture ... Read more
[UTK] Android soft keyboard's arrows and select tools do not have visual...
Steps to reproduce:1. Open the attached “IN-123710“ project2. Build and Run the Android Player3. In the Player, tap on the input tex... Read more
[Batchmode] The Editor executes code that is not relevant to the target ...
Reproduction steps:1. Make a Batchmode build for the iOS Build Platform2. Observe the logs Actual result: Some code execution specif... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version