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10
votes
Fixed

Touch.deltaTime sometimes returns 0 on Android devices

Android

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Nov 20, 2013

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Version/s: 4.3.0f4

Reproduced on: Google Nexus 4 with Android 4.3 Google Nexus 10 with Android 4.3 Reproduced with: Unity Version 4.2.2f1 (54f0fc09def... Read more

0
votes
By Design

[Android] Native Android method AudioManager.isMusicActive() always retu...

Android

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Jun 17, 2015

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Version/s: 5.1.0f3

Calling Android's (AudioManager)UnityPlayer.currentActivity.getSystemService(Context.AUDIO_SERVICE).isMusicActive() always returns true Read more

0
votes
Won't Fix

[Android] PlayFullScreenMovie doesn't work on some Android devices

Android

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Mar 15, 2016

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Version/s: 5.3.3p1

Using Handheld.PlayFullScreenMovie to stream a youtube video. However, it does not work on some Android devices Read more

0
votes
Fixed

Memory is never released in GLES 3.0 graphics level when using RenderTex...

Android

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Feb 19, 2014

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Version/s: 4.3.3f1

Reproduced on: Google Nexus 5 with Android 4.4.2 Reproduced with: Unity Version 4.3.3f1 (c8ca9b6b9936) Unity Version 4.3.4f1 (e444f... Read more

0
votes
Duplicate

Unity doesn't support a 9 patch splash for Android

Android

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Nov 29, 2013

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Version/s: 4.2.2f1

A feature request was open for this and is assigned to our developers: Create a 9 patch splash using the draw9patch application fou... Read more

0
votes
Fixed

Shaders should not be cached on Vivante GC1000

Android

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Jan 18, 2014

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Version/s: 4.3.3f1

Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more

6
votes
Fixed

No shadows on Samsung Galaxy Note3

Android

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Dec 11, 2013

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Version/s: 4.3.1f1

Galaxy Note 3 has the "GL_OES_depth_texture" extension, so it should support shadows, however they are not displayed on the device. ... Read more

1
votes
Fixed

Exporting Google Android Project runs unnecessary steps (dexing, etc.)

Android

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Nov 20, 2015

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Version/s: 5.2.3f1

When exporting a Google Android Project from Unity it still runs dexing, merging the manifests and other build steps that are only r... Read more

1
votes
Fixed
0
votes
Fixed

[Android/IL2CPP]Building apk fails if there are spaces in .dll files in ...

Android

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Aug 06, 2015

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Version/s: 5.2.0b5

If there are spaces in .dll files in assets and android apk is built using IL2CPP, the process fails Read more

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