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0
votes
Fixed

[RemoteConfig] package sample project is not shown in the package descri...

AI Navigation

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Nov 21, 2019

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Version/s: 2020.1.0a14

RemoteConfig package sample project is not shown in the package description if it is not installed. If the package has a sample proj... Read more

2
votes
By Design

NavAgent gets stuck inside GameObject with NavMeshObstacle Component whe...

AI Navigation

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Dec 09, 2019

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Version/s: 2017.4, 2018.4, 2018.4.13f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "NavMeshJumpBugExample"2. Enable "MaxJump19-NavObstacle" GameObject in... Read more

0
votes
Active

Terrain Trees are not taken into account when baking a NavMesh with the ...

AI Navigation

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Sep 13, 2023

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Version/s: 2.0.0-pre.3, 1.1.4, 1.0.0-exp.4

Reproduction steps:1. Open the attached “IN-54284 Terrain Trees NavMesh.zip“ project2. Open the scene “SampleScene”3. Select the "Te... Read more

1
votes
Fixed

Crash on rasterizeTri when baking Navmesh

AI Navigation

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Dec 09, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.13f1, 2020.2, 2021.1

Reproduction steps:1. Open the user's attached project2. Open scene "Outside"3. Go to Window > AI > Navigation4. Select the Ba... Read more

1
votes
Won't Fix

NavMesh.SamplePosition() produces a NavMeshHit with normals always equal...

AI Navigation

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Nov 14, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.3.0b9, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected results: normals logged in console are real n... Read more

0
votes
Not Reproducible

Free orientation example in NavMeshComponents caused a crash

AI Navigation

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Feb 10, 2020

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Version/s: 2020.1.0a23

When I loaded up the "free orientation scene" from the master navmesh branch https://github.com/Unity-Technologies/NavMeshComponents... Read more

0
votes
Postponed

NavMeshAgent CalculatePath does not return the optimal path when going o...

AI Navigation

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Mar 04, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.2

Reproduction steps:1. Open the attached project "1225131.zip"2. Open the "test" scene3. Enter Play mode4. Click on the bottom-left p... Read more

0
votes
Postponed

[AI] Path of Agent is miscalculated when passing through a corner common...

AI Navigation

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Mar 25, 2020

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Version/s: 2017.4, 2018.4.1f1, 2020.2

Reproduction steps:1. Open the project from the attached file "1230443.zip"2. Enter Play Mode and press the Start button in the Game... Read more

1
votes
Duplicate

Crash on UnityEngine.AI.NavMesh:GetSettingsNameFromID when selecting Age...

AI Navigation

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Mar 19, 2020

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Version/s: 2017.4, 2018.4, 2019.2.4f1, 2019.3, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("1229089.zip")2. Open Navigation window (Window -> AI -> Navigation)3. Select... Read more

0
votes
Active

NavMeshSurface bounds include not only geometry when a child GameObject ...

AI Navigation

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Sep 12, 2023

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Version/s: 2.0.0-pre.3, 1.1.4, 1.0.0-exp.4

Reproduction steps:1. Open the attached project “NavMeshTest”2. In the Hierarchy window select “NAV MESH 1” GameObject3. In the Insp... Read more

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