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An additional Resource is created when loading an asset of a specific ty...
How to reproduce:1. Open the “ReproAddresabesProject“ project2. Open the “SampleScene“3. Enter the Play Mode4. Click on the “not ove... Read more
A duplicate of a Label is created when renaming a Label to a New Name in...
How to reproduce:1. Open the “AddressablesDemo.zip“ project2. Navigate to the “Window > Asset Management > Addressables > G... Read more
An "Unable to find registered file for bundle" error is thrown when buil...
How to reproduce:1. Open the attached “IN-126334” project2. Select the “Addressables Groups“ tab3. Select “Packed Assets”4. In the I... Read more
[Addressables] AsyncOperationHandle.LocationName returns useless string ...
Reproduction steps:1. Open the attached project “BinaryCatalogString”2. In the Project window open Scene “Assets/Scenes/SampleScene.... Read more
Large memory usage when using BuildLayoutGenerationTask
Reproduction steps:1. Open the attached “TestBuildLayoutGenerationTask” project2. In the top menu select Tools > Build Addressabl... Read more
System.NullReferenceException when building an Addressables Group when u...
Reproduction steps:1. Open the “DOTSWorkspace” Project2. In the top menu select Window > Asset Management > Addresables > G... Read more
Build>Default Build Script results in an error when attempting to build ...
Steps to reproduce: 1. Open the attached project2. Open Window>Asset Management>Addressables>Groups3. In the opened window,... Read more
Addressables Report window can be resized in a way that restricts access...
Steps to reproduce: 1. Open a new project and install the Addressables package2. Open Window>Asset Management>Addressables>... Read more
Addressable scene Assets lose references in DontDestroyOnLoad when Scene...
How to reproduce:1. Open the “ADDOL.zip“2. Open the “Boot Scene“ Scene3. Open Window > Asset Management > Addressables > Gr... Read more
Profiler throws “KeyNotFoundException” errors for remote catalogs when i...
How to reproduce:1. Open the “Addressable Playground” project2. Open the Addressable Groups window (Window > Asset Management >... Read more
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