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Sprite texture is null when read from a SpriteAtlas in an Addressables b...
Reproduction steps:1. Download and extract “ReproProj“2. Open the "SpriteAtlasGenerator" project3. Open the Addressable Groups windo... Read more
Addressables Groups are sorted indefinitely when the AddressableAssetSet...
How to reproduce:1. Open the attached project “IN-132596”2. Ensure that Visual Studio or JetBrains Rider is selected as the External... Read more
LocalizationSettings.InitializationOperation hangs when re-entering Play...
How to reproduce:1. Open the attached "IN-130610" project2. Open the "Scenes/SampleScene" scene3. Enter Play mode4. Wait until "Loca... Read more
[Addressables] Asset is loaded incorrectly when the 'Internal Asset Nami...
Steps to reproduce:1. Open the attached user's project "test_project_6000_3.zip"2. Open "Assets/Scenes/SampleScene.unity" Scene3. Bu... Read more
Addressables build fails when "ADDRESSABLES_ADD_DEFINES" is added to Scr...
How to reproduce:1. Open the attached project “IN-136173”2. Open the Addressables Groups window3. In the Addressables Groups window,... Read more
It takes longer to load Assets with Addressables.LoadAssetsAsync when th...
How to reproduce:1. Open the attached “IN-136124_SlowAddressablesLoad(2)” project2. Open the “SampleScene” scene3. In the Addressabl... Read more
Addressables AsyncOperation.PercentComplete returns innaccurate progress...
How to reproduce:1. Open the attached “IN-136986“ project2. Open the “SampleScene“ scene3. Open the Addressables Groups window (Wind... Read more
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