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Votes

0

Found in

2.8.1

1.28.2

Issue ID

UUM-135214

Regression

No

[Addressables] Asset is loaded incorrectly when the 'Internal Asset Naming Mode' is set to 'Dynamic'.

Addressables

-

Steps to reproduce:
1. Open the attached user's project "test_project_6000_3.zip"
2. Open "Assets/Scenes/SampleScene.unity" Scene
3. Build assetbundles using Addressables window
4. Change the Play Mode Script to "Use Existing Build"
5. Enter Play Mode

Actual result: error message is printed in the Console "System.Exception: Unable to load asset of type UnityEngine.GameObject from location 55."
Expected results: no error messages are printed

Reproducible with: 1.28.2 (2022.3.72f1), 2.9.1 (6000.0.68f1, 6000.3.8f1, 6000.4.0b9, 6000.5.0a7)

Environment tested: Windows 11 24H2

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