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[WebGL] "Unable to open archive file" error is thrown in Build when "Com...
How to reproduce:1. Open the attached project's Scene labeled "BasicReference"2. Enter the Play Mode3. In the Game View, Press the "... Read more
Player and Editor don't behave the same when creating GameObjects at run...
Reproduction steps:1. Open the attached "MakeARedCube.zip" project2. Open and play the Scene "scene" -> note that the cubes are r... Read more
Addressables Profiles and Analyze windows no minimum window size
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Addressables package (com.unity.addressab... Read more
[Addressables] Synchronous loading of remote AssetBundles and RequestTim...
How to reproduce:1. Download and open the attached project2. In the Addressables Groups window, go to "Build" > "New Build" > ... Read more
Dependency layout error when textures packed in atlases from Sprites ass...
How to reproduce:1. Open the attached “IN-34854“ project2. In the menu bar click UnitySupport → SBPBuildAssetBundles3. Using UnityDa... Read more
Incorrect dependencies are displayed when "Check Scene to Addressable Du...
Reproduction steps:1. Open the attached project “AtlasTest.zip“2. In the Addressables Analyze window select the "Check Scene to Addr... Read more
[Addressables] Terrain Normal Maps are not loaded when loaded using Addr...
How to reproduce:1. Open the attached "IN-12293" project2. Open the Addressable Groups (Window > Asset Management > Addressabl... Read more
Function Addressables.LoadResourceLocationsAsync returns array when usin...
Reproduction steps:1. Open the attached “IN-3324.zip“ project2. Open the “PropBaseBehaviour.cs“ script3. Add a breakpoint in line 23... Read more
Crash when selecting a ScriptableObject asset with a referenced AssetRef...
Reproduction steps:1. Open the user's attached project2. In the Project window, select the asset "New Test" Expected result: The ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package