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Prismatic ArticulationBody moves in opposite direction when using target...
Reproduction steps:1. Open the attached “IN-110956.zip” project2. Open the “SampleScene”3. Enter Play mode4. Observe the Cube on the... Read more
Physics.Raycast fails when a Capsule Collider at a default position is used
Reproduction steps:1. Open the attached “BrokenCapsule.zip” project2. Open the “BrokenRaycast” Scene3. Enter the Play mode4. Observe... Read more
3D Physics Layer Collision Matrix elements are misaligned when new Layer...
Reproduction steps:1. Open the attached “CannonRun_UVC.zip” project2. Go to Project Settings (Edit > Project Settings)3. Go to Ph... Read more
Physics.ComputePenetration returns False when two colliders overlap
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Scene view4. Move the Sphere into the Plane and furthe... Read more
Crash on OverlapSphereCommandJob when entering the Play Mode
Reproduction steps:1. Open the attached project “OverlapSphereProject”2. Open “Assets/Scenes/SampleScene” scene3. Enter the Play Mod... Read more
"Rotation quaternions must be unit length" error appears when multiplyin...
How to reproduce:1. Open the user’s attached “MinimalTestCase20232.zip” project2. Enter Play Mode3. Observe the result Expected resu... Read more
The Rotation of Child GameObject with the Interpolating RigidBody is set...
How to reproduce:1. Open the user-attached project “RotationBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Change the R... Read more
Crash on PhysicsManager::AwakeFromLoad when entering Play Mode
Reproduction steps:1. Open the attached “repro-project”2. Enter Play Mode Expected result: Play Mode is entered successfully without... Read more
Wheel colliders add extreme forces to the Rigidbody when changing transf...
To reproduce:1. Open the user’s project2. Enter Play mode3. Select “GlichedCar” GameObject in the Hierarchy4. Adjust Position X in t... Read more
“Invalid AABB aabb” errors are spammed when “Infinity” value is entered ...
Reproduction steps:1. Create a new project2. Create any 3D GameObject (e.g. GameObject > 3D Object > Cube)3. Select newly crea... Read more
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