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Shader effect with specific view disappears when multiple materials in s...
How to reproduce:1. Open attached project "OldSkewShader.zip" and scene "SampleScene"2. In Scene view, zoom in/out and observe "play... Read more
Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...
Reproduction steps:1. Open the "SampleScene" Scene in the attached "1220442.zip" project2. Open Tile Palette and select a 3x3 size a... Read more
Text of the Tile Palette window is overlayed when brush editor's separat...
How to reproduce:1. Create a new project2. Install 2D Tilemap Editor package3. Open Tile Palette window4. Pull up the separator of t... Read more
Crash on BuildRenderObjectData while quickly moving the mouse and deleti...
Reproduction steps:1. Open user's attached project "Montreal" and scene "Sandbox"2. Make sure the Tile Pallete window is opened and ... Read more
Sprites in Sprite Atlas turn invisible in Game View and Scene View when ...
How to reproduce:1. Open the user's project2. Open "SampleScene" found in "Scenes" folder3. Select "master" Sprite Atlas found in "A... Read more
[2D Tilemap] Editor crashes on changing Tile anchor in tile palette pref...
Editor crashes on changing Tile anchor in tile palette prefab while tile palette painter is in edit mode. Steps to repro:1. Open the... Read more
BoundsInt allPositionsWithin return points when BoundsInt x or y size is...
Steps to reproduce:1. Open the attached project (case_1227811.zip)2. Open SampleScene3. Enter Play Mode Expected result: None of the... Read more
Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...
How to reproduce:1. Open attached project (1223809.zip)2. Enter Play Mode3. Observe the sprites in the Game window Expected result: ... Read more
[2D][SpriteAtlas V2] Editor crashes when packing Sprites
How to reproduce:1. Open the user attached project2. Open the Project's Window3. Reimport the "New Sprite Atlas" Asset (located in t... Read more
Sprite Renderer increasingly allocates memory when SetTrigger() is calle...
How to reproduce:1. Open the "Launch" Scene in the user-supplied project2. Enter Play Mode3. Observe Unity's memory usage Expected r... Read more
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