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Sprite.OverrideGeometry Incorrectly overrides vertices
Steps to reproduce: 1. Download attached project 2. Open OverrideGeometryTest scene 3. Enter play mode 4. click on Perform OverrideG... Read more
[2D] Fails to load sprite, when removing and reinstalling 2D sprite pack...
[2D] Fails to load sprite in Sprite Editor, when removing and reinstalling 2D sprite package while the sprite editor window is open.... Read more
Inconsistent Isometric Tilemap Rendering when Tilemap Renderer Mode is s...
How to reproduce: 1. Open the attached project 2. Open the Sample Scene 3. Inspect the difference between Inspector window-> Tilemap... Read more
Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...
How to reproduce: 1. Open attached project 2. Open Window > General > Test Runner 3. Press Run All Reproducible with: 2019.3.0a1 No... Read more
Build takes more storage space when large sprite sheet is used with a lo...
To reproduce: 1. Open user's attached project ("SpritePackerProblem") 2. Open Build Settings and build "BigSpriteScene" scene into a... Read more
First time entering playmode extremely slow when project contains many S...
Steps to repro: 1. Open attached project 2. Enter Play Mode Expected result: Editor takes 1-2 seconds to enter Play Mode (like in 2... Read more
[Tilemap] Saving the time of tilemap in prefab mode is a lot more than o...
Saving the time of tilemap in prefab mode is a lot more than older version of Unity Steps to Repro: 1. Create a new or open attache... Read more
SpriteAtlasManager.atlasRequested event silently fails if the sprite is ...
How to reproduce: 1. Open tester-attached project (SpriteAtlasEvent.zip) 2. Open the SampleScene 3. Enter Play Mode - see that a war... Read more
[2D][Sprite Editor] Sprite is not generated from texture when user uses ...
How to reproduce: 1. Open any empty Project 2. Bring in a PNG Sprite texture, set sprite mode to multiple and apply 3. Go into Sprit... Read more
Sprites are Rendered bigger or smaller compared to what they should be w...
Steps to reproduce: 1. Open Users attached project "InvProFromStore.zip" 2. Navigate to Assets -> Devdog -> InventoryPro -> Demos ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions