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0
votes
By Design

Sprite.OverrideGeometry Incorrectly overrides vertices

2D

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Jun 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Open OverrideGeometryTest scene3. Enter play mode4. click on Perform OverrideGeome... Read more

0
votes
Duplicate

[2D] Fails to load sprite, when removing and reinstalling 2D sprite pack...

2D

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Apr 24, 2019

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Version/s: 2019.2.0a7, 2019.2.0a13

[2D] Fails to load sprite in Sprite Editor, when removing and reinstalling 2D sprite package while the sprite editor window is open.... Read more

0
votes
Duplicate

Inconsistent Isometric Tilemap Rendering when Tilemap Renderer Mode is s...

2D

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Apr 30, 2019

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Version/s: 2018.3.0a10, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Open the Sample Scene3. Inspect the difference between Inspector window-> Tilemap... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

0
votes
By Design

Build takes more storage space when large sprite sheet is used with a lo...

2D

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Mar 27, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open user's attached project ("SpritePackerProblem")2. Open Build Settings and build "BigSpriteScene" scene into a n... Read more

0
votes
Duplicate

First time entering playmode extremely slow when project contains many S...

2D

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Apr 19, 2019

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Version/s: 2018.3.0a3, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Open attached project2. Enter Play Mode Expected result: Editor takes 1-2 seconds to enter Play Mode (like in 2018... Read more

0
votes
By Design

[Tilemap] Saving the time of tilemap in prefab mode is a lot more than o...

2D

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May 17, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Saving the time of tilemap in prefab mode is a lot more than older version of Unity Steps to Repro:1. Create a new or open attached ... Read more

0
votes
By Design

SpriteAtlasManager.atlasRequested event silently fails if the sprite is ...

2D

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Sep 12, 2020

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Version/s: 2018.4, 2019.4.9f1, 2020.2

How to reproduce:1. Open tester-attached project (SpriteAtlasEvent.zip)2. Open the SampleScene3. Enter Play Mode - see that a warnin... Read more

0
votes
Fixed

[2D][Sprite Editor] Sprite is not generated from texture when user uses ...

2D

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a13, 2019.2.0a1

How to reproduce:1. Open any empty Project2. Bring in a PNG Sprite texture, set sprite mode to multiple and apply3. Go into Sprite E... Read more

0
votes
Fixed

Sprites are Rendered bigger or smaller compared to what they should be w...

2D

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May 29, 2019

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Version/s: 2019.1.0a1, 2019.1.4f1, 2019.2.0a1

Steps to reproduce:1. Open Users attached project "InvProFromStore.zip"2. Navigate to Assets -&gt; Devdog -&gt; InventoryPro -&gt; D... Read more

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