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Exiting Play Mode with PixelPerfect leads to crash
How to reproduce:1. Open the attached "All_QA-2021.2.a018.saihai.zip" project2: Open the Scene inside 2D_QA_PixelPerfect -> 1_PP_... Read more
[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...
How to reproduce:1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene"2. Observe top white tiles having woodp... Read more
Tilemap Renderer properties does not reset when resetting the component ...
Tilemap Renderer properties do not reset when resetting the component using cogwheel 1. Create a new project2. Create Tilemap, in hi... Read more
Sprite Editor border "T" and "B" fields assign their values to the wrong...
How to reproduce:1. Open the attached project (SpriteBorder.zip)2. Open the Sprite Editor Window3. Inspect the "Map__16_Checker" ass... Read more
[2D] Sprite gets removed from atlas if the same sprite is added in the list
Sprite gets removed from the list if the same sprite is dragged and dropped on top of the added sprite Steps to Repro:1. Open attach... Read more
Unity Editor crashes on SpritePacker pack review when being used with Ad...
To reproduce:1. Open attached project2. Click ATL sprite atlas, currently, the max texture is 5123. Press Pack preview4. Change Max ... Read more
[2D] Changing the X and Y positions of a sliced sprite in the Sprite Edi...
A gif is attached to demonstrate (also attached gif of how this looks in 2017.3.1.p4 - it behaves slightly differently) Steps to rep... Read more
[2D] Editor crashes on packing master atlas when it's used by a variant ...
Editor crashes on packing master atlas after its settings are changed and when it's used by a packed variant atlas Steps to Repro:1.... Read more
[2D][Tilemap] TileBase.StartUp not being called when a different Tile wi...
[2D][Tilemap] TileBase.StartUp not being called when a different Tile with the same instantiated GameObject is set Repro steps:1. Op... Read more
Crash on TilemapCollider2D::PrepareShapes when enabling a broken Tilemap
Reproduction steps:1. Open the attached project "1314326"2. Open scene "Game"3. In the Inspector, select "Tilemaps" > "Ground" an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window