Search Issue Tracker
SpriteShape is changing its boundary box when SpriteShape has fill texture
How to reproduce: 1. Open attached project ("SpriteShapeInvisible.zip") 2. Open Scene "SampleScene" 3. In Hierarchy window select "... Read more
[2D] Couldn't select 'Sprite Shape Profile' upper and lower angle ranges...
Couldn't select 'Sprite Shape Profile' upper and lower angle ranges by clicking on it Steps to Repro: 1. Open attached project > as... Read more
[2D] Couldn't select the Bone by clicking on it while using the bone editor
Couldn't select the Bone by clicking on it while using the bone editor Steps to Repro: 1. Open attached project > assets 2. Select ... Read more
[2D] Polygon Collider 2D on Sprite Shape reverts to initial shape after ...
[2D] Polygon Collider 2D on Sprite Shape reverts to initial shape after editing Steps to Repro: - create a new SpriteShape in the... Read more
[2D][Sprite Atlas] After removing object from atlas, removed object is n...
[2D][Sprite Atlas] After removing object from atlas, removed object is not rendered during Playmode Repo steps: 1. Pack 2 separate ... Read more
[2D] Fatal Error when Applying exactly 2 slices to a sprite
[2D] Fatal Error when attempting to Apply second slice to Fei_Cel.png sprite Steps to Repro: 1. Open attached project 2. Select F... Read more
Tab button doesn't switch to other input fields in the sprite editor window
Reproduction steps: 1) Download and open "smallrepro.zip" project 2) Select sprite, located in Assets folder (there's a single sprit... Read more
Sprite preview is shown in Scene View when you select an object with Spr...
How to reproduce: 1. Open attached project ("SpritePreviewBug.zip") 2. Create Empty GameObject 3. Add SpriteMask to that GameObject ... Read more
[2D] Sprite indexing is rearranged in Atlas when switching platforms whi...
To reproduce: 1. Open user's attached project 2. Enter Play mode to build the Atlas 3. Check SpriteAtlas.spriteatlas packaged sprite... Read more
[SpriteEditor] IndexOutOfRangeException is thrown when applying changes ...
To reproduce: 1. Open project 2. Select 'test1' sprite 3. Change its sprite mode to single, apply changes 4. Change its sprite mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window