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Editor crashes after entering/exiting Play mode while having Tile Palett...
Steps to reproduce: 1. Open attached "CrashRepro.zip" Unity project 2. Go to Window -> Tile Palette 3. Enter and Exit Play mode 4. C... Read more
Docs are missing for Tilemap components
None of the Tilemap components have docs associated with them. If you have the docs installed, none of the components show a link to... Read more
Invalid vertex array when calling Sprite.OverrideGeometry
How to reproduce: 1. Download attached project file ant open "Example" Scene 2. Check the console for errors. Running the scene is n... Read more
[Android][SpriteAtlas] totalSpriteSurfaceArea get reserialized when swit...
Repro steps: 1. Open attached project 2. Switch to standalone build target 3. Delete Library/AtlasCache 4. Enter and exit play mode ... Read more
Tilemap brush raycast is offset to a single line when tilemap is rotated
Reproduction steps: 1. Import user's attached assets to an empty project ("Assets.zip") 2. Open "Sample Scene" 3. In Inspector windo... Read more
[2D] In Sprite atlas, the " Show Platform setting for" button is overlap...
Steps to repro: 1. Create a new project with 2D Template 2. Project > Create > 2D > Sprite Atlas > Inspector > Show Platform setting... Read more
SpriteAtlasManager late binding crash
How to reproduce: 1. Open the attached project named "TestLateBinding" 2. Open the SampleScene 3. Enter the Play mode and start clic... Read more
[2D] Batching on sprite atlas is not behaving properly
What happened: When adding the attached unitypackage to a bigger/fuller project, the batching does not behave correctly. Repro step... Read more
[2D] Sprite mask custom range behaving incorrectly- sprites pop in and o...
What happened: Layers are popping in and out of view when the sprite mask moves. See attached gif for more detail. How we can repro... Read more
Separating lines appear between tiles when using different tile on top o...
How to reproduce: 1. Open attached Unity project "Spritetesting" 2. Load scene "World" 3. See Game mode or enter the Play mode 4. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened