Search Issue Tracker

0
votes
Fixed

Editor crashes after entering/exiting Play mode while having Tile Palett...

2D

-

Nov 24, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached "CrashRepro.zip" Unity project2. Go to Window -> Tile Palette3. Enter and Exit Play mode4. Cl... Read more

0
votes
Fixed

Docs are missing for Tilemap components

2D

-

Nov 27, 2017

-

Version/s: 2017.2.0f3

None of the Tilemap components have docs associated with them. If you have the docs installed, none of the components show a link to... Read more

1
votes
Fixed

Invalid vertex array when calling Sprite.OverrideGeometry

2D

-

Nov 20, 2017

-

Version/s: 2017.2.0p2

How to reproduce:1. Download attached project file ant open "Example" Scene2. Check the console for errors. Running the scene is not... Read more

1
votes
Fixed

[Android][SpriteAtlas] totalSpriteSurfaceArea get reserialized when swit...

2D

-

Aug 26, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Switch to standalone build target3. Delete Library/AtlasCache4. Enter and exit play mode5. Ch... Read more

0
votes
Fixed

Tilemap brush raycast is offset to a single line when tilemap is rotated

2D

-

Jan 21, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Import user's attached assets to an empty project ("Assets.zip")2. Open "Sample Scene"3. In Inspector window, ... Read more

0
votes
Fixed

[2D] In Sprite atlas, the " Show Platform setting for" button is overlap...

2D

-

Jun 15, 2020

-

Version/s: 2020.2.0a5, 2020.2.0a15

Steps to repro:1. Create a new project with 2D Template2. Project > Create > 2D > Sprite Atlas > Inspector > Show Pla... Read more

0
votes
Fixed

SpriteAtlasManager late binding crash

2D

-

Jul 24, 2020

-

Version/s: 2019.3.12f1, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "TestLateBinding"2. Open the SampleScene3. Enter the Play mode and start clickin... Read more

0
votes
Won't Fix

[2D] Batching on sprite atlas is not behaving properly

2D

-

Dec 01, 2017

-

Version/s: 2017.3.0f1

What happened:When adding the attached unitypackage to a bigger/fuller project, the batching does not behave correctly. Repro steps1... Read more

0
votes
By Design

[2D] Sprite mask custom range behaving incorrectly- sprites pop in and o...

2D

-

Dec 04, 2017

-

Version/s: 2017.1.0f3, 2017.2.0f3, 2017.3.0f1

What happened:Layers are popping in and out of view when the sprite mask moves. See attached gif for more detail. How we can reprodu... Read more

8
votes
Fixed

Separating lines appear between tiles when using different tile on top o...

2D

-

Dec 05, 2017

-

Version/s: 2017.2.0f3

How to reproduce: 1. Open attached Unity project "Spritetesting"2. Load scene "World"3. See Game mode or enter the Play mode4. Selec... Read more