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Editor crashes after entering/exiting Play mode while having Tile Palett...
Steps to reproduce:1. Open attached "CrashRepro.zip" Unity project2. Go to Window -> Tile Palette3. Enter and Exit Play mode4. Cl... Read more
Docs are missing for Tilemap components
None of the Tilemap components have docs associated with them. If you have the docs installed, none of the components show a link to... Read more
Invalid vertex array when calling Sprite.OverrideGeometry
How to reproduce:1. Download attached project file ant open "Example" Scene2. Check the console for errors. Running the scene is not... Read more
[Android][SpriteAtlas] totalSpriteSurfaceArea get reserialized when swit...
Repro steps:1. Open attached project2. Switch to standalone build target3. Delete Library/AtlasCache4. Enter and exit play mode5. Ch... Read more
Tilemap brush raycast is offset to a single line when tilemap is rotated
Reproduction steps:1. Import user's attached assets to an empty project ("Assets.zip")2. Open "Sample Scene"3. In Inspector window, ... Read more
[2D] In Sprite atlas, the " Show Platform setting for" button is overlap...
Steps to repro:1. Create a new project with 2D Template2. Project > Create > 2D > Sprite Atlas > Inspector > Show Pla... Read more
SpriteAtlasManager late binding crash
How to reproduce:1. Open the attached project named "TestLateBinding"2. Open the SampleScene3. Enter the Play mode and start clickin... Read more
[2D] Batching on sprite atlas is not behaving properly
What happened:When adding the attached unitypackage to a bigger/fuller project, the batching does not behave correctly. Repro steps1... Read more
[2D] Sprite mask custom range behaving incorrectly- sprites pop in and o...
What happened:Layers are popping in and out of view when the sprite mask moves. See attached gif for more detail. How we can reprodu... Read more
Separating lines appear between tiles when using different tile on top o...
How to reproduce: 1. Open attached Unity project "Spritetesting"2. Load scene "World"3. See Game mode or enter the Play mode4. Selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default