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[2D][Sprite Atlas] After removing object from atlas, removed object is n...
[2D][Sprite Atlas] After removing object from atlas, removed object is not rendered during Playmode Repo steps: 1. Pack 2 separate ... Read more
"Sprite Atlas" with "Allow Rotation" and "Tight Packing" causes sprites ...
Repro steps: 1. Open "MinimalReproProject" 2. Enter Play mode Expected result: The images should be displayed like outside of Play... Read more
Texture Importer fails to resize tga textures when Max size property is ...
Unchecking "Override for PC, Max & Linux Standalone" flag in "PC, Max & Linux Standalone settings" should fix the problem. Read more
Yellow assert "Incomplete mesh data in Sprite" spam in Console after loa...
Yellow assert "Incomplete mesh data in Sprite. Please reimport or recreate the Sprite." spam in Console after loading/playing scene ... Read more
Flipped sprites rotate around Y axis while the Transform is only rotatin...
When a sprite, rendered on an object, that is rotating around Z axis, is flipped (either on X or Y axis), the sprite starts rotating... Read more
[2D] Sprites imported with TexturePacker 4.3.3 are not rendering all tri...
Reproduction steps: 1. Open the attached project "Testbed_Unity_5_6_0B4.zip"; 2. Open the "Scene_001.unity" scene; 3. Enter a play m... Read more
BoundsInt.xMin and BoundsInt.yMin are confusingly clamped to xMax and yMax
How to reproduce: 1. Download the tester-attached script(BoundsTest.cs) 2. Create a new Unity project and import the script 3. Attac... Read more
Pack Preview fails on Variant Atlas when Master Atlas has "Use Crunch Co...
To reproduce: 1. Download and open attached "SpriteAtlasBug.zip" project. 2. Select "Variant Atlas" atlas in Assets folder. 3. Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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