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0
votes
Fixed

Legacy Sprite Atlas packer dialog shows incorrect path to Project Settings

2D

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Jul 05, 2019

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Version/s: 2018.3.0b5, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Create a new project2. Create a new Sprite Atlas3. Select it and inspect the warning in the inspector Expected r... Read more

0
votes
Fixed

[Sprite Atlas] Null reference on selecting sprite atlas during/after pla...

2D

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May 23, 2019

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Version/s: 2019.2.0b4

Steps to Reproduce: 1. Open the attached Project2. Hit the Run button3. Select The Sprite Atlas in the project window Expected Resul... Read more

0
votes
Duplicate

Tilemap and Tile Palette are broken when updating the project

2D

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Mar 20, 2019

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Version/s: 2019.1.0a9, 2019.1.0b8, 2019.2.0a1

How to reproduce:1. Open the attached project2. Observe the "tilemap_test" scene3. Open Tile Palette (top window -> Window -> ... Read more

0
votes
By Design

[Tilemap] GridPalette namespace not found compile error

2D

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Mar 20, 2019

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Version/s: 2019.2.0a10

When upgrading a project from 19.1 to 19.2, some scripts that call to GridPalette error with:" The type or namespace name 'GridPalet... Read more

0
votes
By Design

Custom brush is re-enabled when painting in Prefab mode with Auto Save on

2D

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Mar 13, 2019

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Version/s: 2018.3.0a6, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "case_1136696-CustomBrushPrefabMode" project2. Select "GameObject1" in the Hierarchy and open ... Read more

0
votes
Fixed

'InvalidCastException: Specified cast is not valid.' errors are occurrin...

2D

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Mar 20, 2019

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Open Tile Palette window (Window -> 2D -> Tile palette)3. Observe the console ... Read more

0
votes
Fixed

Editor crashes after throwing "GetGfxDevice() should only be called from...

2D

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Sep 04, 2019

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Version/s: 2017.4.16f1, 2017.4.31f1, 2018.3.0b7, 2019.2.0a5

How to reproduce:1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project")2. Enter Playmode Expected result: ... Read more

0
votes
Fixed

Crashes on Tilemap::CompressBounds when calling Tilemap.CompressBounds()...

2D

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Jul 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b10, 2019.3.0a1

How to reproduce:1. Open the attached project2. Open the 'main' scene3. Open the Tile Pallete Window.4. Select the white Tile as you... Read more

0
votes
Fixed

[2D] Tilemap get erased while using "Flood Fill" brush when Select and M...

2D

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May 05, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a10

When Select and Move brushes are used and after that when Flood Fill Brush is used, it makes the Tilemap to get erased. Refer attach... Read more

0
votes
Not Reproducible

[STW2019.3]Applying Import Settings to .jpg file throws an error: EndLay...

2D

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Sep 24, 2019

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Version/s: 2019.2.0a6, 2019.3.0a1, 2020.1.0a1, 2020.1.0a5

How to reproduce:1. Open the attached TowerDefense.zip project2. Select any .png file in the Assets-> Sprites folder3. Go to the ... Read more

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