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Editor crashes when entering/exiting play mode with a high number of Til...
Steps to reproduce:1. Open attached "CrashRepro.zip" Unity project2. Enter "test" scene3. Enter play mode-- Unity crashes (if not, e... Read more
Tilemap generates wrong colliders when overriding TileData.transform to ...
How to reproduce:1. Open the attached project2. Open the "main" scene3. Select Grid game object from the Hierarchy4. Check the colli... Read more
Adding 'Packaging Tag' to sprite increases its size >=750KB
To reproduce:1. Open repro project2. Select 'etc1_alpha' sprite3. Add 'Packing Tag'4. Apply changes Expected: sprite size will incre... Read more
Tilemap sprites are flipping
Tilemap sprites are flipping when panning camera. Repro:1- Open project in attachment.2- Open scene 'Scenes/SandboxRoom'.3- Start ga... Read more
Pink square appearing in tilemap when a tile is missing
Pink square appearing in tilemap when a tile is missing Repro:1- Open project in attachment.2- Open scene 'PinkSquare'. You should s... Read more
Deleting a tilemap in a grid prefab and saving back that prefab creates ...
Deleting a tilemap in a grid prefab and saving back that prefab creates a duplicate in scene Repro:1- Open scene 'Tilemap'.2- In sce... Read more
[SpriteEditor] IndexOutOfRangeException is thrown when applying changes ...
To reproduce:1. Open project2. Select 'test1' sprite3. Change its sprite mode to single, apply changes4. Change its sprite mode back... Read more
Tile palette tool won't save tile position changes and will revert back
How to reproduce:1. Open Unity2. Open 'Tile Palette' window3. Create two tiles using a sprite(or sprites)4. Save project5. Enter edi... Read more
Sprite 2D physicsShape is not set until 'Edit Physics Shape' tab is open...
To reproduce: 1. Open Project2. Set Sprite's MeshType to FullRect3. Drag sprite into scene4. Add PolygonCollider2D5. Notice the Poly... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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