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Editor crashes in GameObjectHierarchyProperty::CountRemaining when undoi...
To reproduce: 1. Open the attached project (HeadRunner_DevVersion.zip)2. Open the "Testing_Scene" scene3. Create a Sprite Mask objec... Read more
Physics2D.TilemapCollider.TileUpdate take an extremely long time to upda...
Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Select "Profile Editor"4. Open any script and mak... Read more
[Anima2D] Prefab saving never ends after saving a prefab with SpriteMesh...
How to reproduce:1. Open user attached project "Aria.zip"2. Open 'Apparitor' prefab (in '03.Prefabs' > 'Heroes' folder)3. Select ... Read more
Texture Importer fails to resize tga textures when Max size property is ...
Unchecking "Override for PC, Max & Linux Standalone" flag in "PC, Max & Linux Standalone settings" should fix the problem. Read more
[2D][Prefab] Blue highlight(Override indicator) doesn't appear for Rigid...
Override Indicator is missing for Constraint property under Rigidbody 2D in the inspector, Refer attached screenshot Steps to Repro:... Read more
Sorting of layers depends on the viewing angle (in 3D scene)
To reproduce:1. open attached project2. Open dirtyDirtyBugScene scene3. Make sure the scene is in 3D. Check that the hair of the gir... Read more
[Sprite] Sprite.Create method generates misleading error messages
Calling Texture2D.Compress(bool), then Sprite.Create() creates a sprite with a blank texture. This is due to the fact that Sprites c... Read more
[URP] 2D URP project template opens "Untitled" scene instead of "Samp...
How to reproduce:1. Open Unity Hub;2. Click “New” in “Projects” section;3. Select “2D URP” template enter project name and click “Cr... Read more
[2D][Grid] Hexagonal Grid Component Rendering with AMD GPUs does not ren...
Rendering the Grid component in Hexagonal mode in the Editor for users with AMD GPUs (notably the MacbookPros with the Touchbar and ... Read more
Memory usage keeps growing indefinitely when building Sprite Atlases
Reproduction steps:1. Open "1200814" project2. Open the "Task Manager" -> "Details" -> Right-click Column name bar -> "Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default