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[2D] Sprite indexing is rearranged in Atlas when switching platforms whi...
To reproduce: 1. Open user's attached project 2. Enter Play mode to build the Atlas 3. Check SpriteAtlas.spriteatlas packaged sprite... Read more
[2D] "Invalid editor window UnityEditor.FallbackEditorWindow" error is t...
"Invalid editor window UnityEditor.FallbackEditorWindow UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)" error throws upo... Read more
Creating a sprite from a texture accesses out of bounds array
Steps to reproduce: 1. Open attached project "SpriteTest.zip" 2. Add "Test" scene to build settings and build WSA Universal 10 SDK 3... Read more
Editor crashes during Sprite Atlas baking when not enough disk space is ...
How to reproduce: 1. Ensure system drive has less than 70GB available 2. Open project from "AtlasCrashRepro.zip" 3. Press "NFH>Bake ... Read more
Slicing leaves artifacts on some sprites
To reproduce: 1) Open the attached project and load "Scene2" 2) Notice that there is thin line near the "right sign" (attached "Slic... Read more
Sorting of layers depends on the viewing angle (in 3D scene)
To reproduce: 1. open attached project 2. Open dirtyDirtyBugScene scene 3. Make sure the scene is in 3D. Check that the hair of the... Read more
[Sprite] Sprite.Create method generates misleading error messages
Calling Texture2D.Compress(bool), then Sprite.Create() creates a sprite with a blank texture. This is due to the fact that Sprites ... Read more
[2D] In Sprite atlas, the " Show Platform setting for" button is overlap...
Steps to repro: 1. Create a new project with 2D Template 2. Project > Create > 2D > Sprite Atlas > Inspector > Show Platform setting... Read more
Sprite preview is shown in Scene View when you select an object with Spr...
How to reproduce: 1. Open attached project ("SpritePreviewBug.zip") 2. Create Empty GameObject 3. Add SpriteMask to that GameObject ... Read more
Pack Preview fails on Variant Atlas when Master Atlas has "Use Crunch Co...
To reproduce: 1. Download and open attached "SpriteAtlasBug.zip" project. 2. Select "Variant Atlas" atlas in Assets folder. 3. Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow