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1
votes
By Design

”OnTriggerExit2D” is called after exiting Play Mode when trigger collide...

2D

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Nov 08, 2023

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Version/s: 2022.3.13f1, 2023.1.19f1, 2023.2.0b17, 2023.3.0a13

How to reproduce:1. Open the user’s attached “TriggerBug.zip” project2. Open the "SampleScene" Scene (Assets > Scenes)3. Enter Pl... Read more

2
votes
Fixed

Importing sprite sheet by using ISpriteEditorDataProvider generates brok...

2D

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Nov 16, 2023

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Version/s: 2023.1.19f1, 2023.2.0b17, 2023.3.0a13

How to reproduce:1. Open the user-attached project “AutoSlice”2. Import the user-attached “sprite-sheet” PNG file into the Assets fo... Read more

0
votes
Fixed

[2D] Collider2D.Cast does not respect the collision matrix

2D

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Nov 20, 2023

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Version/s: 2022.3.14f1, 2023.2.0f1, 2023.3.0a15, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce:1. Open the attached user's project "IssueReproducible.zip"2. Open "SampleScene.unity"3. Enter Play Mode4. Observ... Read more

0
votes
Fixed

PhysicsShapeGroup2D.Add() incorrectly merges shape start vertex.

2D

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Nov 23, 2023

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Version/s: 2022.3.0f1, 2023.2.0a1, 2023.3.0a1

Reported on the forums here: [https://forum.unity.com/threads/physicsshapegroup2d-generates-argumentoutofrangeexception.1518040/] Wh... Read more

0
votes
Fixed

Tilemap.SetTile() does not change the tiles when called from Update() in...

2D

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Dec 06, 2023

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Version/s: 2022.3.14f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Press the “M“... Read more

0
votes
Fixed

Sprites are sliced wrong when they are being sliced automatically on iOS...

2D

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Dec 19, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0a19, 6000.0.0b1

How to reproduce: Open the “WAX.zip“ project Open the “SampleScene” Select the “Slices Wrong” image in the Assets folder In the Insp... Read more

1
votes
By Design

Unexpected transformations occur when executing 2D Vertex Shaders

2D

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Apr 15, 2024

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Version/s: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b15, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Observe the Game View Expected re... Read more

0
votes
Fixed

Crash on PhysicsManager2D::Simulate when a Prefab is spawned in Play Mode

2D

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Feb 26, 2024

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Version/s: 2021.3.35f1

Reproduction steps:1. Open the “repro-project“2. Open the “SampleScene“3. Enter the Play Mode4. Wait until the “EnemyBody“ shoots a ... Read more

0
votes
Fixed

Some Rigidbody2D.Cast overloads do not correct use the Rigidbody2D angle.

2D

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Mar 05, 2024

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Version/s: 2023.2.0a1, 2023.3.0a1, 6000.0.37f1, 6000.1.0a7

Steps to reproduce: 1. Unzip the "CastShapeTest.zip" file. 2. Load the Project and the "SampleScene" scene. 3. Hit Play. 4. Red area... Read more

0
votes
Fixed

Sprite editor does not allow creating new sprite tiles in a sprite sheet...

2D

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Mar 19, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 6000.0.0b11

Reproduction steps:1. Open the user-attached project2. Open the Sprite Sheet named “item sprite atlas” inside Assets > Inventory ... Read more

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