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Changes to material color don't reset when exiting the animation preview
How to reproduce:1. Open the attached user “HDRBug.zip“ project2. Open the “SampleScene” Scene4. Open the Animation window (Window&g... Read more
[2D] [URP] Light shadows ignore other lights
Reproduction steps:1. Open the “LightShadows“ project2. Open the “Sample“ scene and observe the scene Expected result: The lights an... Read more
SpriteRenderer with multiple textures uses wrong UVs when entering Play ...
How to reproduce:1. Open the attached user “SpriteRenderer2.zip“ project2. Open the “SampleScene“ Scene3. Enter Play Mode4. Observe ... Read more
Tilemap CellToWorld and WordToCell methods return 0 and layoutGrid is re...
How to reproduce:1. Open the "IN_45762" project2. Press "Test" -> "TestTilemap"3. Observe the Console Expected result: "TestTilem... Read more
"MissingReferenceException" and "GUI Error" errors thrown when deleting ...
Steps to reproduce: Create a new project using Universal 2D project In the Hierarchy, right-click and select 2D Object > Sprites ... Read more
Angular Offset for RelativeJoint2D is displayed in radians when enablin...
Reproduction steps:1. Open project “My project (11).zip”2. Open “SampleScene”3. Select “Triangle” GameObject through the Hierarchy4.... Read more
Rendering and vertex position mismatches when using the Offset property
Reproduction steps:1. Open the attached project “OffsetBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy window s... Read more
URP freeform lights glitch when Light points are close to one another
How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe the g... Read more
High memory usage and crash on DynamicHeapAllocator::CreateTLSFBlock whe...
Reproduction steps:1. Open the attached project “CrashRepro“2. Observe memory usage Expected result: Memory usage is normalActual re... Read more
Rendering does not work when using a custom 2D sprite lighting system
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/New Scene.unity” Scene3. Observe the Lighting in the Sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor