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[VCS] Folder contents don't immediately refresh version control status w...

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May 20, 2022

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Version/s: 2017.4.35f1, 2018.4.15f1, 2019.2.17f1, 2019.3.0f2, 2020.1.0a17

How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new fold... Read more

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Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Apr 24, 2020

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Version/s: 2019.2.0a3, 2020.2.0a9

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

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[GraphView] [ShaderGraph] Group Context menu is missing options/function...

Graph Tools Foundation

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Aug 19, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a1

How to reproduce: 1. Open attached project "BugReports8.zip" and scene "SampleScene" 2. In Project Window, open up "New Shader Grap... Read more

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[GraphView] IEdgeConnectorListener.OnDrop() is called even when there is...

Graph Tools Foundation

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Jun 25, 2019

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Version/s: 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user-submitted project ("GraphViewPractice.zip") 2. Go to "MyGraph" -> "Open Window" 3. In the newly o... Read more

10
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Error when stopping Play Mode and setting parent of a transform to null ...

Scripting

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Apr 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user attached project "New Unity Project.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Exit Play ... Read more

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Logs don't output Full Stack Trace even if set to "Full" Logging

Quality of Life

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Mar 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0b7, 2019.2.0a1

Reproduction steps: 1. Open "workbench-2019.zip" project 2. "Test" -> "Throw exception" 3. Notice an Error Expected Result: The Lo... Read more

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WAV and MP3 audio clips contain audio spikes when exported to AAC

Audio

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Dec 04, 2018

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Version/s: 2017.4.0f1, 2018.2.0f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached project 2. Build it for WebGL 3. Play the built project 4. Press on the WAV button Reprodu... Read more

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