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Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific p...
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project opens Actual result: Editor crashes R... Read more
Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specif...
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project is opened Actual result: Editor crashes ... Read more
[tvOS] Project crashes on startup on Apple TV simulator (both X86_64 and...
*Steps to reproduce:* # Open attached project (Controllers-TestProject-master.zip) # Switch target to tvOS # Make sure *Target... Read more
Shader warnings are being thrown after building High Definition 3D Project
How to reproduce: 1. Create a new High Definition 3D Project 2. Build the Project (File -> Build Settings -> Build) 3. Observe th... Read more
Crash on ModelImporter::ImportSkinnedMesh when disabling "Strip Bones" o...
How to reproduce: 1. Open the attached “ModelCrashBug.zip“ project 2. Select the “Assets/100120_Mesh.fbx“ asset 3. Select the “Ri... Read more
NavMeshModifier.OnEnable/OnDisable gets progressively slower when called...
How to reproduce: 1. Download and open the attached project 2. Open SampleScene scene 3. Open the Profiler window 4. Turn on Dee... Read more
[macOS] forward and backward mouse buttons are recognized as middle mous...
*Steps to reproduce:* 1. create new project and add input system package 2. connect a mouse with 5 buttons 3. open input de... Read more
[URP][Lighting] The skybox doesn't render after changing the settings of...
Steps to reproduce: 1. Open the attached “Bugs2023” project 2. Open “SampleScene” 3. Select “Assets/Skybox_Cubemap (Blurred)” an... Read more
[iOS] Application Hangs when a button calls to Application.OpenURL()
How to reproduce: 1. Download and open the attached project 2. Built and deploy the project to iOS 3. Press the "Open URL" button... Read more
[iOS] Builds fail when using .xcframework plugins
How to reproduce: 1. Download and open the attached project 2. Build and deploy the project to iOS 3. Observe the console Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System