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Frame gap occurs when transitioning between two ParticleSystems

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Apr 04, 2024

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Version/s: 2022.3.23f1, 2023.2.17f1, 6000.0.0b14

Reproduction steps: 1. Open the attached “ParticleSystemTest” project 2. Open the “Assets/Scenes/MainScene.unity” Scene 3. Enter ... Read more

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Crash on NVDEV_Thunk when using DirectX12

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Apr 04, 2024

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Version/s: 2022.3.20f1, 2022.3.23f1, 2023.2.17f1, 2024.1.0a1, 6000.0.0b15

Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open the “Assets/MainCinema.unity“ scene 3. Move the Scene view ... Read more

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VisionOS icon is misaligned in Build Settings Platform list on Linux

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Apr 04, 2024

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Version/s: 2022.3.24f1

Steps to reproduce: 1. Create a new project 2. Go to the Build Settings window 3. Observe the VisionOS icon in the Platforms list... Read more

3
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Duplicates of the previously outgoing transitions are created in the Ani...

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Apr 04, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/AnimatorController“ AnimatorController with a text edit... Read more

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"NullReferenceException" error is thrown when CinemachineDeoccluder.Push...

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Apr 05, 2024

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Version/s: 2023.2.18f1, 6000.0.0b14

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/+ProjectSpecific/Scenes/Circuit2“ scene 3. Enter Play Mod... Read more

2
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Material Surface Type is not set to the pre-set value in ShaderGraph whe...

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Apr 04, 2024

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Version/s: 2021.3.36f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14

Reproduction steps: 1. Open the “ReproProject“ project 2. Create a new Material (Assets > Create > Material) 3. Select the “Assets/N... Read more

1
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Blend shapes scale excessively when using a Direct Blend Tree

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Apr 05, 2024

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Version/s: 2021.3.37f1, 2022.3.23f1, 2023.2.17f1, 6000.0.0b14

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play... Read more

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Editor is lagging when selecting the asset

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Apr 05, 2024

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Version/s: 2022.3.20f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Prefabs/night sky/constellations/carnival” folder ... Read more

2
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Physics.SyncTransforms has poor performance when a collider is attached ...

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Apr 05, 2024

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Version/s: 2023.2.17f1, 6000.0.0b14

How to reproduce: 1. Open the attached “SMR_collider_issue” project 2. Open the “2.SkinnedMeshRenderScene” 3. Enter Play mode. A scr... Read more

0
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[Android] Audio sometimes stutters in the middle of the recording on the...

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Apr 05, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14

How to reproduce: 1. Open the “IN_72926” project 2.. In the Build Settings “Run Device” dropdown, select the desired device 3. Bu... Read more

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