Search Issue Tracker
Frame gap occurs when transitioning between two ParticleSystems
Reproduction steps: 1. Open the attached “ParticleSystemTest” project 2. Open the “Assets/Scenes/MainScene.unity” Scene 3. Enter ... Read more
Crash on NVDEV_Thunk when using DirectX12
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open the “Assets/MainCinema.unity“ scene 3. Move the Scene view ... Read more
VisionOS icon is misaligned in Build Settings Platform list on Linux
Steps to reproduce: 1. Create a new project 2. Go to the Build Settings window 3. Observe the VisionOS icon in the Platforms list... Read more
Duplicates of the previously outgoing transitions are created in the Ani...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/AnimatorController“ AnimatorController with a text edit... Read more
"NullReferenceException" error is thrown when CinemachineDeoccluder.Push...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/+ProjectSpecific/Scenes/Circuit2“ scene 3. Enter Play Mod... Read more
Material Surface Type is not set to the pre-set value in ShaderGraph whe...
Reproduction steps: 1. Open the “ReproProject“ project 2. Create a new Material (Assets > Create > Material) 3. Select the “Assets/N... Read more
Blend shapes scale excessively when using a Direct Blend Tree
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play... Read more
Editor is lagging when selecting the asset
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Prefabs/night sky/constellations/carnival” folder ... Read more
Physics.SyncTransforms has poor performance when a collider is attached ...
How to reproduce: 1. Open the attached “SMR_collider_issue” project 2. Open the “2.SkinnedMeshRenderScene” 3. Enter Play mode. A scr... Read more
[Android] Audio sometimes stutters in the middle of the recording on the...
How to reproduce: 1. Open the “IN_72926” project 2.. In the Build Settings “Run Device” dropdown, select the desired device 3. Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System