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Memory usage rapidly increases when capturing a GameObject with a Line R...
How to reproduce: 1. Open the attached user project “Texture2D Memory Test.zip“ 2. Build and Run (File>Build And Run) 3. Press “Capt... Read more
[Cinemachine] Assertion failed on expression is thrown on undoing after ...
[Cinemachine] Assertion failed on expression is thrown on undoing after removing "CinemachineVirtualCamera" in prefab On undoing af... Read more
First button click is not executed in editor when window focus is lost
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/Scene1' 3. Enter Play mode 4. Click on the button in t... Read more
Unity Crashes when using serializedObject.CopyFromSerializedPropertyIfDi...
How to reproduce: 1. Open the user attached project 2. Open the "SampleScene" scene 3. Select the "Example" GameObject 4. Press the ... Read more
WebGL build has high Memory Allocations when using Asset Bundle Cache an...
Reproduction steps: 1. Open the uploaded project 2. Turn on Task Manager 3. Build and Run the project 4. Observe "Memory" in the Ta... Read more
"Compiling shader variants" takes too much time when building the project
How to reproduce: 1. Open the user's attached project 2. Build the project 3. Observe the amount of time it takes to build the proje... Read more
Camera.Render throws "Screen position out of view frustum" error when pr...
How to reproduce: 1. Open the attached project's Scene labeled "main" 2. Enter the Play Mode 3. Inspect the Console Window 4. Review... Read more
The timeline window is changing when it's locked and the sequence is sel...
How to reproduce: 1. Open the attached file "New Unity Project (76).zip" 2. Open the sequence window (Window>Sequencing>Sequences) 3... Read more
Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...
Reproduction steps: 1. Open "RuleTileTest" project 2. Open the "SampleScene" scene 3. Go to File -> Build and Run 4. Press on the "... Read more
[Perforce] Sub Assets have non deterministic ordering
Reproduction steps: 1. Download and extract the project in "case_1316556-UnityBugHunt.zip" 2. Download P4V client from https://www.p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Linux][Mono] Crash on mono_exception_walk_trace when entering the Play Mode
- Memory usage rapidly increases when capturing a GameObject with a Line Renderer Component using Texture2D.ReadPixels
- Texture streaming causes all textures to be point filtered in Player when using Direct3D12 API
- [DXR] GPU memory leaks when Renderer.rayTracingMode is set to UnityEngine.Experimental.Rendering.RayTracingMode.DynamicGeometry
- RegisterValueChangeCallback is not called when changing the PropertyField value