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[Entities Graphics] [Android] Player crashes when loading content with E...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/_Scenes/Game.unity” Scene 3. Build And Run on A... Read more
Array list disappears when project setting window is moved or resized
Reproduction steps: 1. Open the user's attached project 2. Open Project Settings > Graphics 3. Move the Project Settings window to ... Read more
Frame count is twice slower in Build than it is in Editor
Reproduction steps: 1. Open the attached “IN-20935_input-system.zip“ project 2. Open “MousePonterRecorder” scene 3. Disable Devel... Read more
A WebGL build with complex shaders has a performance drop when tapping t...
How to reproduce: 1. Open the attached “repro-project” 2. File → Build Settings and change Platform to WebGL and check Development... Read more
DrawMeshInstanced Unable to sample Property Array set in MaterialPropert...
How to reproduce: 1. Download and open the attached project 2. Open "SampleScene" scene 3. Enter "Play" mode 4. Observe the sphe... Read more
Test Runner runs slower by around 1 second when "Busy Progress Delay" is...
How to reproduce: 1. Open the attached project "ProTiler.zip" 2. Open Window>General>Test Runner 3. Click "Run All" in the Test R... Read more
[Android] RGBA Crunched ETC2 compression format is creating artifacts fo...
Reproduction steps: 1. Open the attached project "ETCCrunchCompression.zip" 2. Open SampleScene 3. In Build Settings switch Build Pl... Read more
[VFX Graph] Error i->previewArtifactID == found->second.previewArtifactI...
How to reproduce: 0. Note: Reproduced using URP, reproduces only when creating and saving SG for the first time 1. Create VFX Graph ... Read more
IL2CPP build is throwing ExecutionEngineException error when Cinemachine...
Reproduction steps: # Open the attached project (CinemachineBug.zip) # Press File>Build and Run # Select Build folder # Exit B... Read more
[Oculus] Application doesn't recover after device connection was aborted...
Reproduction steps: 1. Open the user's attached project "SSAOXR.zip" 2. Make sure Quest 1/2 is attached and Oculus Link established ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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