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0
votes
Won't Fix

Game view becomes gray in Unity 5.5 when using PP stack with multiple ov...

Scene/Game View

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Jan 12, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open project( link in edit) 2. Play scene Expected vs Actual: Game view becomes gray instead of showing skybox Re... Read more

0
votes
Won't Fix

TypeLoadException once a multi-dimensional-jagged array is added to a class

Scripting

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Jan 31, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open user attached project (KLRG Systems 2017) 2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Eleme... Read more

0
votes
Fixed

Both VS2015 and MonoDevelop open same script

Scripting

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Mar 15, 2016

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Version/s: 5.5.0a1

Script opened from Editor, opens both in VS2015 and Monodevelop. 2. How we can reproduce it using the example you attached This ma... Read more

0
votes
By Design

Can't change Particle System properties through scripts

Visual Effects - Legacy

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Aug 02, 2018

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Version/s: 5.5.0f3

Reproduction steps: 1. Open "MinimalRepro" project 2. Open "MapEditor" scene 3. Enter Play Mode 4. Select "Precipitation Particle S... Read more

1
votes
Fixed

Unity Player loop called recursively when the file browser looses focus ...

Scene Management

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Jun 01, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Download and open the latest attached project "UnityStandaloneFileBrowser-master.zip" 2. Build a development ... Read more

0
votes
By Design

[AssetBundles] Loading the same texture from AssetBundle after reloading...

Asset Bundles

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Feb 13, 2017

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Version/s: 5.5.1p1

Steps to reproduce: 1. Download "880748 repro.zip" 2. Click Assets->Build AssetBundles 3. Open scene "scene.unity" 4. Enter play mod... Read more

0
votes
By Design

GetComponentsInChildren always gets components from inactive objects

Scripting

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Mar 08, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the attached project(GetComponentsInChildren.zip) 2. Open the Main scene 3. Play the scene 4. Observe th... Read more

0
votes
Fixed

Unity crashes when building a project for platform when platfform suppor...

Build Pipeline

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Apr 10, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Open the attached project (Marsh-TakeTwo.zip) 2. Click on Menu bar -> HoloToolkit -> Build Window -> Build Vi... Read more

0
votes
Fixed

[iOS] [Metal] UI flicker

Mobile

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May 12, 2017

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Version/s: 5.5.2p4

Reproduction steps: 1. Download the attached project. 2. Open the EditorSettings.asset file in the ProjectSettings folder. 3. Add "H... Read more

1
votes
Fixed

[Metal][iOS] MSAA costs a lot of GPU time on iOS with Metal (5.6 regress...

iOS

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Apr 26, 2017

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Version/s: 5.5.1p3

Steps to reproduce: 1) Open the attached project (Maya *might* be needed to import all the models). 2) Build for iOS. 3) Deploy on a... Read more

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