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Editor freezes when entering the Play Mode if Remote Config package is i...
Reproduction steps:1. Open the “Rift Wars“ project2. Open the Package Manager and observe that the “Remote Config” package is instal... Read more
Freeze on 'errors == MDB_SUCCESS || errors == MDB_NOTFOUND' when loadin...
Reproduction steps:1. Open the attached project “FreezeRepro“ Expected result: Project opensActual result: Editor gets stuck when lo... Read more
"ArgumentNullException" thrown when clicking the "add" footer button of ...
How to reproduce: Open the attached project "Repro.zip" Open Sample>Sample Window Click the "+" button in the "Sample Window" Exp... Read more
Lightning breaks when unloading an additively loaded Scene containing a ...
How to reproduce:1. Open the attached project “DarkenedLightRepro.zip”2. Enter Play Mode3. Wait for the 1st Scene to reload Expected... Read more
A missing component reference is not marked as "Missing" when reloading ...
Steps to reproduce:1. Open the attached project “MissingReference“2. Open the “Assets/TestScene.unity“ Scene3. In the Hierarchy wind... Read more
[HDR] HDR is overexposed using the native screen of the MacBook
Steps to reproduce: Download attached project and open in Unity Build and Run project on a MacBook Observe overexposed HDR output No... Read more
"textureSheetAnimation.startFrame" acts differently comparing to Start F...
How to reproduce:1. Open the user-attached project “textureSheetIssue”2. Open the “SampleScene” scene3. Select the “ParticleSystem” ... Read more
Copy Path in the Editor doesn't copy the full path
How to reproduce:1. Create a new project2. In the Project window right-click on the Assets folder and click Copy Path3. Check the co... Read more
Allocation of 16 bytes messages are spammed when adding a script to the ...
How to reproduce:1. Open the user-attached project2. Open the “FE” scene3. Enter the Play Mode4. Observe the Console Expected result... Read more
[MacOS] Player is rendered in a small portion of the second display when...
How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument