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0
votes
Fixed

[FrameDebugger] Flickers when URP Deferred DrawMesh event is selected

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Jun 07, 2022

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Version/s: 2021.2.0b17, 2022.1.0a13, 2022.2.0a18, 2023.1.0a4

Steps: 1. Create a new URP template project 2. ProjectView > select UniversalRenderer > On Inspector set RenderingPath to Deferred 3... Read more

0
votes
Won't Fix

[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...

FrameDebugger

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Jun 07, 2022

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Version/s: 2019.4.37f1, 2020.3.32f1, 2021.2.19f1, 2022.1.0b15, 2022.2.0a9, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the attached user's Unity project "ParticleGPUInstancing.zip" 2. Go to File > Build Settings and select ... Read more

0
votes
Fixed

[FrameDebugger] Depth buffer is shown when DrawOpaqueObjects pass is sel...

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Jun 07, 2022

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Version/s: 2020.1.0a11, 2020.3.25f1, 2021.2.5f1, 2022.1.17f1, 2023.1.0a1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "BugReport" (Assets/Scenes/BugReport.unity) 3. Open the F... Read more

17
votes
Fixed

Hover events not processed correctly when hovering over buttons

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Jun 07, 2022

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Version/s: 2021.2.17f1

Reproduction steps: 1. Open the attached project "1422756_UIEventIssue.zip" 2. Enter Play Mode 3. Click the "CONTINUE" button 4. Hov... Read more

0
votes
Fixed

deadlock during shutdown while uploading assets to accelerator

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Jun 07, 2022

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Version/s: 2021.2.19f1, 2022.1.3f1, 2022.2.0a13

No description entered in Cloud incident. Read more

0
votes
Fixed

Creating a UI Document takes too much time

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Jun 07, 2022

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Version/s: 2021.2.0a18, 2021.3.4f1, 2022.1.4f1, 2022.2.0a15, 2023.1.0a1

How to reproduce: 1. Open the user's attached project 2. In the Assets folder of the Project window, right-click > Create > UI Toolk... Read more

4
votes
Fixed

[Terrain / URP]Mixed light baking with Shadowmask on URP with TerrainLit...

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Jun 07, 2022

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Version/s: 2021.2.0b15, 2021.2.8f1, 2022.1.0b3, 2022.2.0a1

How to reproduce: 1. Open the attached project "ShadowmaskBug.zip" 2. Open the "test" Scene in the Assets folder 3. Open Lighting... Read more

0
votes
Won't Fix

Procedural Virtual Texture will sometimes become corrupted when using In...

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Jun 06, 2022

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Version/s: 2020.3.13f1, 2021.1.12f1, 2021.2.0b1

Reproduction steps: 1. Open attached Project 2. Press Play Expected result: The terrain has no artifacts Actual result: Some of the... Read more

4
votes
Third Party Issue

[TextureCompression][Mobile] PVRTC compression fails when texture size i...

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Jun 06, 2022

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Version/s: 2019.4.30f1, 2020.3.18f1, 2021.1.20f1, 2021.2.0b11, 2022.1.0a7

How to reproduce: 1. Open the attached project ("1363331_2021.2.0b11.zip") 2. Right-click and Reimport "Skybox_Diff" Expected r... Read more

3
votes
Fixed

[URP] "RenderTexture.Create failed" thrown with Linear Color Space, Disp...

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Jun 06, 2022

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Version/s: 2019.4.33f1, 2020.3.24f1, 2021.2.5f1, 2022.1.0b1, 2023.1.0a24, 2023.2.0a1

How to reproduce: 1. Open the attached project ("PP Bug Report.zip") 2. Build And Run on an iOS device Expected result: The Sce... Read more

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