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[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...
Reproduction steps: 1. Open the attached user's Unity project "ParticleGPUInstancing.zip" 2. Go to File > Build Settings and select ... Read more
[FrameDebugger] Depth buffer is shown when DrawOpaqueObjects pass is sel...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "BugReport" (Assets/Scenes/BugReport.unity) 3. Open the F... Read more
Hover events not processed correctly when hovering over buttons
Reproduction steps: 1. Open the attached project "1422756_UIEventIssue.zip" 2. Enter Play Mode 3. Click the "CONTINUE" button 4. Hov... Read more
deadlock during shutdown while uploading assets to accelerator
No description entered in Cloud incident. Read more
Creating a UI Document takes too much time
How to reproduce: 1. Open the user's attached project 2. In the Assets folder of the Project window, right-click > Create > UI Toolk... Read more
[Terrain / URP]Mixed light baking with Shadowmask on URP with TerrainLit...
How to reproduce: 1. Open the attached project "ShadowmaskBug.zip" 2. Open the "test" Scene in the Assets folder 3. Open Lighting... Read more
Procedural Virtual Texture will sometimes become corrupted when using In...
Reproduction steps: 1. Open attached Project 2. Press Play Expected result: The terrain has no artifacts Actual result: Some of the... Read more
[TextureCompression][Mobile] PVRTC compression fails when texture size i...
How to reproduce: 1. Open the attached project ("1363331_2021.2.0b11.zip") 2. Right-click and Reimport "Skybox_Diff" Expected r... Read more
[URP] "RenderTexture.Create failed" thrown with Linear Color Space, Disp...
How to reproduce: 1. Open the attached project ("PP Bug Report.zip") 2. Build And Run on an iOS device Expected result: The Sce... Read more
[Android][Audio] Stereo Pan is reversed when Orientation is set to Lands...
How to reproduce: 1. Open the attached "Mobile-Audio-Test-Suite.zip" project 2. Set target platform to Android 3. Make sure Orientat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection