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0
votes
Won't Fix

Game View flickers when assigning a RenderTexture to the Camera

Camera

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Mar 16, 2017

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Version/s: 5.6.0b11

Reproduction steps: 1. Open the attached project; 2. Open the main.unity scene and run it; 3. Select the Main Camera object in the H... Read more

0
votes
Fixed

[Animator] Copy and pasting a State on a Synced Layer will cause the Sta...

Animation

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Mar 17, 2017

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Version/s: 5.5.2p2

Reproduction steps: 1. Open the attached project; 2. Open the Controler in the Animator window; 3. Observe that Layer2 is synced lay... Read more

2
votes
By Design

Using SwitchActiveBuildTarget API does not fully switch build target

Build Pipeline

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Mar 17, 2017

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Version/s: 5.4.2f2

How to reproduce: 1. Open user provided project 2. In File/Build Settings, set build to Android. 3. From Build menu, select 'Android... Read more

0
votes
Won't Fix

Re-serializing has no editor.log time marker

Asset and Scene Management

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Mar 20, 2017

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Version/s:

To reproduce: 1. download "2010.zip" (link in edit) 2. make sure force text serialization is set in the editor 3. create new unity p... Read more

0
votes
By Design

Possible caching problem with Texture2D's and stored prefabs loaded with...

Version Control

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Feb 05, 2017

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Version/s: 5.5.0f3

When the game is started for the first time Texture2D's together with prefabs are loaded. However, when the game is loaded for the ... Read more

0
votes
Fixed

Cannot dock windows in a floating window

Window management

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Mar 20, 2017

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Version/s: 5.5.0f3

Steps to reproduce : - create a new project - undock a window - try to dock another window within the undocked window and notice th... Read more

0
votes
Fixed

DrawUtil::DrawMesh crash upon Play

Editor - Other

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Mar 20, 2017

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Version/s: 2017.1.0a4

Repro steps: 1. Create a new project 2. Press Play 3. Crash Expected outcome: No crash Notes: - crashes with certain layouts; del... Read more

0
votes
By Design

Wheel Colliders bouncing/misbehaving when you tweak friction parameters

Physics

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Mar 17, 2017

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Version/s: 5.5.2p2

Wheel Colliders bouncing/misbehaving when you tweak friction parameters. If you increase the Stiffness or Extremum Value in Forward ... Read more

1
votes
Fixed

particleAmount function does not change the value of ParticleSystem.Emit

Shuriken

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Mar 17, 2017

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Version/s: 5.6.0b11

To reproduce: 1. Open attached project; 2. Run scene " EmissionParamsParticleCounBug"; 3. Open script and change the value of Partic... Read more

0
votes
By Design

Running editor tests with Batch Mode and -quit does not write results to...

Editor - Other

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Mar 19, 2017

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Version/s: 5.6.0f1

Reproduction Steps: 1. Import attached project. 2. Using the command-line (batch mode), run project with any of these arguments: "C... Read more

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