Search Issue Tracker
Pivot point is not deleted properly with undo, clicking it results in a ...
Steps to reproduce: 1. Open attached project 2. Open "testscene" scene 3. Select "NewObject" in hierarchy view tab 4. Go to GameObje... Read more
[iOS] When "input.Gyro.enabled=true" is set, "input.Gyro.rotation" doesn...
Reproduction steps: 1. Open the attached gyro project. 2. Build and run "1" scene. 3. Rotate a device. - Gyroscope is bound to came... Read more
Normal map breaks on iOS
Steps to reproduce: 1) Open the attached project. 2) Switch platform to iOS. In the Scene, there's a large cube which has a shader ... Read more
GPU instancing is not working with procedurally generated meshes
Reproduction steps: 1. Open the project 2. Open the only scene 3. Play the scene 4. Open the Frame Debugger 5. Notice that meshes ar... Read more
Mesh Renderers are not batched dynamically when the parental object is s...
Reproduction steps: 1. Open the attached project LightProbeAnchorBug.zip 2. Open the DrawCall scene 3. Enter Play mode 4. Open the F... Read more
[Lightmapping]Console throws 'Couldn't find baked index for current ligh...
Reproduction steps: 1. Open my attached project: https://oc.unity3d.com/index.php/s/uhz0n22B3AG5jm4 (check the edit for the password... Read more
CommandBuffer.Blit does not produce the same result as Graphics.Blit
Reproduction steps: 1. Open the project 2. Open the "Test_CommandBufferBlit" scene 3. Play the scene and notice the gray screen 4. O... Read more
Scroll Rect elastic works only in elastic mode with horizontal and verti...
How to reproduce: 1. Open the attached "ScrollRect.zip" project 2. Open Controls scene 3. There are two Scroll View game objects -Sc... Read more
[iOS] [CreatePrimitive] fails to add Collider to an object
Reproduction steps: 1. Open the attached project. 2. Delete "ForceRefs" game object in the hierarchy. - Bug is not reproducible if ... Read more
[Billboard][MassPlaceTrees] Billboards are cut after mass placing more t...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached package; 4. Open 'testBillboards' scene; 5. Select Terrain... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "F" default focusing Unity shortcut zooms out when the first time focusing the GameObject
- DropdownField options added with PointerDownEvent are not shown when clicking the DropddownField for the first time
- References are reset to "None" when opening the project
- [Android] The Android Player Crashes on GLES3/MRT with the "E libEGLĀ : eglGetFrameTimestampsANDROIDImpl:2355 error 3002 (EGL_BAD_ACCESS)" error
- [iOS] Spikes can be seen in the Profiler when tapping the screen on ProMotion devices