Search Issue Tracker
[IMGUI] Priority text is clipped in CinemachineClearShot preset asset
Priority text is clipped in CinemachineClearShot preset asset. Steps to repro: 1. Create a new Project. 2. Windows > Package Manage... Read more
[Cinemachine] NullReferenceException error is thrown on enabling "Avoid ...
NullReferenceException is thrown and properties disappear on enabling "Avoid Obstacle checkbox" in CinemachineCollider preset asset.... Read more
[Cinemachine] NullReferenceException error is thrown on selecting Cinema...
NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset. It also throws error on changing any va... Read more
[Cinemachine] NullReferenceException is thrown on changing Body, Aim & N...
NullReferenceException error is thrown on changing Body, Aim and Noise property value in Virtual Camera preset asset. Steps to repr... Read more
[HDRP] [VFX] Package version in editor manifest (7.1.1) does not match t...
In a project of High definition RP template, as of 2019.3.0b7, the latest verified version of the VFX package is 7.1.1. The latest v... Read more
[Core RP] Package version in editor manifest (7.1.1) does not match the ...
In a project of Universal RP template, as of 2019.3.0b7, the latest verified version of the Core RP package is 7.1.1. The latest ver... Read more
[3d Extras] [Post-Processing] Package version in editor manifest(2.1.4) ...
In 3d with Extras template, as of 2019.3.0b7, the latest verified version of the Post-Processing package is 2.1.7. The latest versio... Read more
[HDRP] Package version in editor manifest (7.1.1) does not match the lat...
In a project of High definition RP template, as of 2019.3.0b7, the latest verified version of the High Definition RP package is 7.1.... Read more
[HDRP Config] Package version in editor manifest (7.1.1) does not match ...
In a project of High definition RP template, as of 2019.3.0b7, the latest verified version of the HDRP Config package is 7.1.1. The ... Read more
Text meshes and Canvas elements are not rendered in prefab's preview image
How to reproduce: 1. Open the attached 'Text Mesh Rendering in Preview Bug Reproduction.zip' project 2. In the Project window observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection