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Flow graph variables are not copied if nodes are collapsed into a function
I have a funny feeling I reported this before but I can't find a ticket. Graph variables won't be recreated if you create a new flo... Read more
[Linux] [Collab] Unable to type a description in the Collab drop-down me...
Reproduction steps: 1. Open a new or an existing project 2. Enable Collab through the Services window 3. Enter and leave Play Mode 4... Read more
[Bug] Shader preview images are missing in Shader Asset selector window ...
Shader preview images are missing in Shader Asset selector window of Shader Variant Collection. Steps to repro: 1. Create a new HDR... Read more
[HDRP][2019.3] Crash on m_CurrentBuiltInBindMask when Shader Async Compi...
How to reproduce: 1. Delete the folder BeverlyHills\Library\ShaderCache in the project folder 2. Open the project 3. Open the 'Boots... Read more
Changes to TextMesh.color can be rendered a frame too early
How to reproduce: 1. Open the attached TimingTextBug2019.zip project 2. Enter the Play mode and inspect the Game view 3. If the iss... Read more
Profile Analyzer - Compare - Frame Link buttons looks to generate empty/...
Profile Analyzer - Compare - Frame Link buttons looks to generate empty/inocrrrect warning messages to the console When in the prof... Read more
[Tilemap] Assertion failed exception thrown on Undo action after removin...
Assertion failed exception thrown on Undo action after removing Tilemap and TilemapRenderer component after creating the prefab of t... Read more
Package Manager/In Project filter: Refresh list does not update timestamp
Reproduction steps: 1. Go to Package Manager and choose the "In Project" view. 2. Hit Refresh button at the bottom of the list view.... Read more
[Speedtree] GameObject with SpeedTree8 shader has incorrect LOD morph wh...
How to reproduce: 1. Open the attached project "1237736.zip" 2. Open the "Test" Scene 3. Zoom towards and away from "Speedtree8mater... Read more
[Addressables] IndexOutOfRangeException in ResourceManagerConfig.CreateA...
Repro steps: 1. Load the project 2. Open Scenes/Sample Scene 3. Press play Expected behavior: - The asset is loaded as t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL