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[Android] [GearVR] Left eye is rendered with green distortions when usin...
Steps to reproduce: 1) Download attached project and open in Unity 2) Create .osig file for testing device 3) In Player settings, m... Read more
[Android] [GearVR] Both eyes are rendered in the same color when using S...
Steps to reproduce: 1) Download attached project and open in Unity 2) Create .osig file for testing device 3) In Player settings, m... Read more
Unity crashes when DynamicGI.UpdateEnvironment() is called before loadin...
To reproduce : 1. Open project attached by the user (BugReport_Crash_DynamicGI_UpdateEnvironment.zip) 2. Open scene "Scene" and hit ... Read more
Inspector does not show new value of rigidbody's mass, when it is change...
To reproduce: 1. Open the project, attached by tester (massBug.zip) 2. Open "scene" scene 3. Select Cube game object in the Hierarc... Read more
[.NET] const field named same as a field in base class causes the field ...
Repro consists of 2 classes: using UnityEngine; abstract class BaseClass : MonoBehaviour { [SerializeField] private int m_Number... Read more
Editor crashes at CalculateClosestPoint when collider Bounds are null
Editor crashes at CalculateClosestPoint when collider Bounds are null and accessed by ClosestPoint function. Steps to reproduce: 1.... Read more
[serialization] Crash in scripting_field_get_type after recompile after ...
Steps to reproduce: 1. Download and open project "918719.zip" (link in the edit) 2. Open "Empty.cs" script 3. Add "var storageFolder... Read more
[OSX] Editor crashes after build and run project on Android device
How to reproduce: 1. Create a new project 2. Switch platform to Android 3. Change bundle identifier 4. Build and run on Android devi... Read more
[iOS] [Simulator] Crash at "dyld`__abort_with_payload" when application ...
Reproduction steps: 1. Open the attached "Archive" project. 2. Build and run it for iOS (Simulator SDK). - Application crashes: *... Read more
Transform handle is not centered when zooming out gameobject in Unity 5.5
To reproduce: 1. Create a new project 2. Create and select cube 3. Rotate view that x axis would be in the front 4. Zoom out in the ... Read more
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