Search Issue Tracker
Fixed in 7.1.5
Votes
0
Found in [Package]
5.10.0, 7.1.2
Issue ID
1191901
Regression
No
Forward Renderer's Render Objects Layer Mask tooltip is incorrect and contains a typo
How to reproduce:
1. Create a new URP project
2. Create a Forward Renderer(Create > Rendering > Universal Rendering Pipeline > Forward Renderer)
3. Select it in the Project window and add Render Objects to the Renderer Features list
4. Expand Render Objects
5. Hover over the Filters/Layer Mask label
Expected result: the tooltip describes Layer Mask
Actual result: the tooltip describes Shader Passes and contains a typo
Reproducible with: 2019.2.10f1, 2019.3.0b7, 2020.1.0a9
Could not test with: 2017.4.33f1, 2018.4.11f1(package versions with Forward Renderer implementation unavailable)
Reproducible with package versions: 5.10.0, 7.1.2
Could not test with package versions: 4.10.0(Forward Renderer not yet implemented), 5.7.2, 5.9.0(Forward Renderer features list not working)
Notes:
Tooltip itself: "Chose the Callback position for this render pass object". Note the typo(Should be 'Choose' instead of 'Chose)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment