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3
votes
Duplicate

[Animation Rigging] Humanoid rig is offset when using Animation Rigging ...

Animation

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Feb 12, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.1.0b6, 2021.2

How to reproduce: 1. Open attached project "RiggingTest3d.zip" 2. Open "SampleScene" scene 3. Enter Play Mode Expected result: the ... Read more

0
votes
Won't Fix

[Windows] IMGUI Button is pressed when Clicking in roughly the same area...

Windows

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Feb 19, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.4f1, 2021.1, 2021.2

Reproduction steps: 1. Open user attached Project 2. Build and Run the game 3. Press the Top Left corner of the Second Display Expe... Read more

0
votes
Fixed

[UI] Dangling references in FontUpdateTracker when changing the font of ...

uGUI

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Feb 17, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project and Test scene 2. Enter the Play mode 3. Observe the Console window Expecte... Read more

0
votes
Fixed

Probuilder package is missing dependencies on com.unity.modules.physics ...

Package: Probuilder

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Dec 15, 2020

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Version/s: 4.4.0

How to reproduce: 1. Create a new project 2. Delete all dependencies from the manifest.json (including the modules) 3. Install ProBu... Read more

1
votes
Fixed

SRP Object Transparency Sort Mode/Sort Axis is not changed when setting ...

Package: 2D Render Pipeline

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Feb 04, 2021

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Version/s: 2019.4, 2019.4.9f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open attached project "Case_1312229_sortMode.zip" 2. Open "Sample" scene 3. Enter PlayMode Expected result: "C... Read more

2
votes
Fixed

System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle always r...

Mono

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Jan 25, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "WindowHandle.zip" and scene "SampleScene" 2. Build and Run 3. Open an additional insta... Read more

1
votes
Won't Fix

Custom View/Projection matrices not used when drawing Meshes with the Co...

HD RP

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Feb 02, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Enter Play mode Expected results: When using the CommandBuffer to draw a m... Read more

0
votes
Fixed

[macOS][M1] Segmentation fault error is thrown when running the usymtool...

MacOS

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Feb 05, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.2, 2021.1

How to reproduce: 1. Open the Terminal Window 2. Launch the "usymtool" tool (located at "/PATH/TO/UNITY/INSTALL/Unity.app/Contents/T... Read more

1
votes
Fixed

GUID conflict errors are thrown when the Analytics Library and Analytics...

Package: Analytics

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Feb 20, 2021

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Version/s: 3.0.5

Reproduction steps: 1. Create a new project 2. Click Window -> Package Manager in the Menu Bar 3. Install the "Analytics Library" an... Read more

5
votes
Postponed

Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...

Mono

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Feb 11, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more

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