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”EditorUtility.OpenFilePanelWithFilters” function does not work when usi...
How to reproduce: 1. Download a file with tar.gz type 2. Open the attached “filter.zip” project 3. Go to Menu > OpenTarball > Ope... Read more
[Android] [Vulkan] Shaders are rendered differently in the Player than i...
How to reproduce: 1. Open the “IN_65554” project 2. In the Build Settings “Run Device“ dropdown, select the desired device 3. Pre... Read more
Meta data warnings are thrown when creating mobile and URP templates
*Steps to reproduce:* # Create and open a template project: 3D Mobile, 2D Mobile or 2D (URP) *Expected results:* No warnin... Read more
Particle System indexing is non-sequential when using Ribbon mode with o...
How to reproduce: 1. Open the “IN-67477_repro“ project 2. Open the “SampleScene“ 3. Select the “ParticleSystemTest“ GameObject 4... Read more
[Quest] Reflections change shape and performance is impacted when the Ca...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Make sure Oc... Read more
Glyphs of characters are displayed incorrectly when using Unicode IVS
How to reproduce: 1. Open the user’s attached “TestTextMeshPro.zip” project 2. Observe the text in the Game window Expected res... Read more
[Mobile] Touch is focused on the ListView TextField element and the keyb...
How to reproduce: 1. Open the "IN_67966" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
[Vulkan] UI elements are not rendered in the Player on Android devices w...
How to reproduce: 1. Open the "IN_68154" project 2. Open the “SampleScene” 3. In the Project Settings make sure the Vulkan Graphi... Read more
UXML Assets cannot be opened with button from the UI Builder Library sec...
*Steps to reproduce:* 1. Open any Project 2. Navigate to Window > UI Toolkit > UI Builder 3. Add two Elements from the Libr... Read more
Audio clips list shows its asset guid instead of its name when entering ...
*Steps to reproduce:* 1. Create an ARC with some clips 2. Enter play mode *Actual results:* The clip elements show their ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Ligtmaps disappear when entering the Play Mode
- [Vulkan] [Android] Visual corruption is visible on some Android devices in the Player when Depth Of Field is enabled in Global Volume and the Vulkan Graphics API is selected
- An image bleeds out of the borders of a Mask when the project is opened with the iOS Build Support module
- Shadows do not appear on the Material with a custom shader which uses screen space shadow map in HDRP when Ray Traced Shadows are enabled
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color