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Graphics.DrawTexture 3.4 regression
- Open attached DrawTexture project in Unity 3.4 - Open the Test scene - Press Play - The whole texture is rendered instead of just ... Read more
If I paint on a terrain in the editor, I would like to move using the WS...
Create a terrain. Add a few textures. Click the paint mode brush, go on to terrain, paint a bit, move forward the camera using the W... Read more
Dragging Materials on Objects in SceneView is "permanent" in play mode.
Repo Steps: -Create a scene with a cube and create a material. -Enter Play Mode -Drag the material over the cube and then back (don'... Read more
MINOR: Quitting Unity causes the OS X native color picker to lose
With the "Use OSX Color Picker" option enabled, select a color field in the Inspector. Change the tab to another picker style. Quit ... Read more
MINOR: Switching to Unity while editing a float field doesn't give focus...
a) Click to edit a float in the inspector. b) Switch away from unity (i.e. to your code editor to read a value). c) Switch back & tr... Read more
Normal maps are inverted in some places of the mesh
Normal maps are inverted in some places of the mesh, creating then some lighting differences leading to a huge seam (or mesh separat... Read more
Unity becomes unresponsive when doing long imports
Unity becomes unresponsive and even doesn't redraw when doing long imports (for example case 410940). Unity should redraw and would ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D
- [HDRP] Light doesn't bounce off terrains
- Unity Hub opens instead of the Unity Editor when launching a project from a Windows command line if a backslash is added to the end of the project path
- "ParseErrorException" is thrown when parsing a float with a very small value from JSON