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FSBTool runs out of memory when import large audio clip
To reproduce: 1. Import attached audio file (noise_large.wav) Actual: Audio file fails to import and following error is thrown in ... Read more
[Preview] Background of preview is black instead of dark grey and isn't ...
Steps to reproduce: 1. Create new project 2. Add cube to scene 3. Drag it to project tab make prefab out of it 4. Once prefab is cr... Read more
RenderTexture.Create failed error when GameView aspect ratio is automati...
To reproduce: 1. Open Game View 2. Open Aspect Ratio options 3. Add New Aspect Ratio (width: 99999; height: 10) Actual: GameView ... Read more
Exceptions are thrown when clicking on Aspect Ration options for Display...
To reproduce: 1. Open GameView 2. Select any Display from 2 to 8 3. Click on Aspect Ration options Actual: Following exceptions a... Read more
Editor offers previous project's build path as build destination
-e: see title, it used to start with the current project's main folder --regression from 2017.1b3 -repro: --create new project "01"... Read more
FMOD failed to get driver capabilities error when changing system sample...
To reproduce: 1. Open Audio Settings 2. Set Speaker Mode to Prologic DTS 3. Change System Sample Rate value Actual: Notice error ... Read more
MeshFilter's description in CodeEditor is missing it's ending.
To reproduce: 1. Create a new script. 2. Open it, and type "MeshFilter" so that it's description would show up. Actual result: Desc... Read more
[Oasis] Unity apps fail to pass WACK on General metadata correctness test
Steps to reproduce: 1. Create a new Unity project OR open any Unity project 2. Make sure to switch build settings to UWP and enable ... Read more
[WSA] Debugging doesn't work with Release configuration
Reproduction steps: 1. Build any project to UWP with C# projects enabled 2. Put a breakpoint in any script 3. Start app using Releas... Read more
"Failed to create directory" pop up appears on trying to build Standalon...
Reproduces with one project (and saw the same error on another project earlier, but can't reproduce anymore with it) I am not sure, ... Read more
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