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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
2
Found in
2017.1.0b4
Issue ID
909620
Regression
No
FSBTool runs out of memory when import large audio clip
To reproduce:
1. Import attached audio file (noise_large.wav)
Actual: Audio file fails to import and following error is thrown in console:
Errors during import of AudioClip Assets/noise_large.wav:
FSBTool ERROR: Run out of memory.
FSBTool ERROR: Run out of memory.
FSBTool ERROR: Run out of memory.
UnityEditorInternal.InternalEditorUtility:ProjectWindowDrag(HierarchyProperty, Boolean)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Expected: Large file import shouldn't fail
Reproducible: 2017.01b4, 5.6.0p3, 5.5.3p3, 5.3.8f1
Not reproducible on macOS.
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