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[HDRP] Built project screen flickers when using HDRP
Reproduction steps: 1. Open the attached project “FlickerRepro” 2. Build the project 3. Run the built project 4. Look at the bui... Read more
[MacOS] Player is rendered in a small portion of the second display when...
How to reproduce: 1. Open the user's project "TestMultiDisplay.zip" 2. Build and Run 3. Press the "Display 2" Button in the Player ... Read more
Copy Path in the Editor doesn't copy the full path
How to reproduce: 1. Create a new project 2. In the Project window right-click on the Assets folder and click Copy Path 3. Check the... Read more
"textureSheetAnimation.startFrame" acts differently comparing to Start F...
How to reproduce: 1. Open the user-attached project “textureSheetIssue” 2. Open the “SampleScene” scene 3. Select the “ParticleSyste... Read more
Allocation of 16 bytes messages are spammed when adding a script to the ...
How to reproduce: 1. Open the user-attached project 2. Open the “FE” scene 3. Enter the Play Mode 4. Observe the Console Expected ... Read more
[HDR] HDR is overexposed using the native screen of the MacBook
Steps to reproduce: # Download attached project and open in Unity # Build and Run project on a MacBook # Observe overexposed H... Read more
A missing component reference is not marked as "Missing" when reloading ...
Steps to reproduce: 1. Open the attached project “MissingReference“ 2. Open the “Assets/TestScene.unity“ Scene 3. In the Hierarch... Read more
Lightning breaks when unloading an additively loaded Scene containing a ...
How to reproduce: 1. Open the attached project “DarkenedLightRepro.zip” 2. Enter Play Mode 3. Wait for the 1st Scene to reload ... Read more
"ArgumentNullException" thrown when clicking the "add" footer button of ...
How to reproduce: # Open the attached project "Repro.zip" # Open Sample>Sample Window # Click the "+" button in the "Sample Win... Read more
Freeze on 'errors == MDB_SUCCESS || errors == MDB_NOTFOUND' when loadin...
Reproduction steps: 1. Open the attached project “FreezeRepro“ Expected result: Project opens Actual result: Editor gets stuck ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DisplayDialogComplex crashes with a long content string containg Cyrillic chars
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously