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The first character is pushed out of the TextField when more than one ch...
Reproduction steps: # Open the attached project “TextFieldBug“ # Open the scene “Assets/Scenes/Samplescene” # Enter the Play mode #... Read more
Copy-pasting material properties between different materials throws exce...
This is a regression from: [https://github.cds.internal.unity3d.com/unity/unity/pull/15924] Steps to reproduce: * Add TMP ... Read more
The "Edit Collider" icon is not displayed when using more than one colli...
Reproduction steps: 1. Create a new project 2. Import the attached prefab “Prefab“ 3. Select the imported prefab 4. In the Inspecto... Read more
PSS memory Leak on Android when app is left to idle (19 MB/Hr to 190 MB/Hr)
Steps to reproduce: # Open the attached user's Project “LeakMemory” # Select Android build target # Add the default scene in th... Read more
[HDRP] Built project screen flickers when using HDRP
Reproduction steps: 1. Open the attached project “FlickerRepro” 2. Build the project 3. Run the built project 4. Look at the bui... Read more
[MacOS] Player is rendered in a small portion of the second display when...
How to reproduce: 1. Open the user's project "TestMultiDisplay.zip" 2. Build and Run 3. Press the "Display 2" Button in the Player ... Read more
Copy Path in the Editor doesn't copy the full path
How to reproduce: 1. Create a new project 2. In the Project window right-click on the Assets folder and click Copy Path 3. Check the... Read more
"textureSheetAnimation.startFrame" acts differently comparing to Start F...
How to reproduce: 1. Open the user-attached project “textureSheetIssue” 2. Open the “SampleScene” scene 3. Select the “ParticleSyste... Read more
Allocation of 16 bytes messages are spammed when adding a script to the ...
How to reproduce: 1. Open the user-attached project 2. Open the “FE” scene 3. Enter the Play Mode 4. Observe the Console Expected ... Read more
[HDR] HDR is overexposed using the native screen of the MacBook
Steps to reproduce: # Download attached project and open in Unity # Build and Run project on a MacBook # Observe overexposed H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BatchRendererCullingOutputs::SyncFences when navigating through a Scene via the Scene view
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject