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Unity generated UWP project defaults to en-US language
How to reproduce: 1. Change OS locale to any other except "en-US" 2. Create a new project 3. Build to UWP 4. Open the Built project ... Read more
[Frame Debugger][Mobile] There are two Draw Mesh calls instead of the Ed...
How to reproduce: 1. Open the attached project "UIDoubleDrawCalls.zip" 2. Build and Run a Development Build to a mobile device 3. Na... Read more
[AssetBundles] Terrain Shaders are not loaded in 2019.4 Builds and above...
How to reproduce: 1. Open the attached "AssetBundles2018.zip" project in 2019.4 or above 2. Open the "SampleScene" Scene 3. Go to Fi... Read more
[Android][OpenGLES 3] GrabPass shaders are not working on Android when '...
Reproduction steps: 1. Open the attached user's project "Android Transparency Shader Test 2.zip" 2. Go to the Graphics Settings and ... Read more
Folder hierarchy not shown in Visual Studio Solution Explorer when a pac...
How to reproduce: 1. Open the attached project's "case_13427170-Project.zip" 2. In the Project Window, open any of the Scripts (to o... Read more
Player and Editor don't behave the same when creating GameObjects at run...
Reproduction steps: 1. Open the attached "MakeARedCube.zip" project 2. Open and play the Scene "scene" -> note that the cubes are re... Read more
Texture becomes dark/overlapping when using BlendShape with certain Sett...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. In the Hierarchy window, double click on "bug-... Read more
[Android] Streaming a video can cause an app to hang/freeze when network...
Repro steps: 1. Open QA attached project 'repro_1341573' 2. Simulate bad network conditions for the device (https://jagt.github.io/c... Read more
Execute bits being removed from native plugin framework binary
Reproduction steps: 1. Open the project from the following drive link: https://drive.google.com/drive/folders/1HIYFzj2evgbAU3gnhMB_i... Read more
The Number of Verts Rendered in a Scene changes when changing Editor Ver...
Reproduction steps: 1. Open user attached Project 2. Open Performance scene 3. Make sure GameView aspect is set to 1920x1080 4. Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion