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0
votes
Duplicate

AppDomain.UnhandledException and AppDomain.FirstChanceException Are Not ...

Mono

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Jun 20, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "Unity_ExceptionHandling_Error.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play... Read more

0
votes
Fixed

Error appears in the Console when using the Default Particle System's te...

Visual Effects - Legacy

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Jun 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached '1344356.zip' project 2. Open the SampleScene 3. In the Hierarchy select GameObject > Particl... Read more

0
votes
Won't Fix

Crash on UnityEngine.Canvas:GetDefaultCanvasMaterial when entering the P...

uGUI

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Jun 19, 2021

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Version/s: 2020.3, 2020.3.9f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project “Bugreport.zip” 2. Open the “Loader” Scene 3. Enter Play Mode 4. Navigate to the “Exi... Read more

0
votes
Fixed

[Mobile][Profiler] Texture memory not reported correctly in the Profiler...

Profiling

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Jun 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "Addressables Memory Not Reported Repro.zip" 2. Open the Scene "SampleScene" 3. Win... Read more

1
votes
By Design

Animator.WriteDefaultValues does not restore default values when it is c...

Animation

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Jun 18, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2.0a1, 2022.1

Reproduction steps: 1. Download and open the attached project: "Animator_WriteDefaultValues.zip" 2. Open the "AnimatorTestScene" in ... Read more

1
votes
Duplicate

Higher memory usage when hiding Player window using ShowWindow

Graphics Device Features

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Jun 18, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "memory-leak-test.zip" 2. Build And Run 3. Press the space bar Expected result: Memo... Read more

0
votes
Fixed

PlatformNotSupportedException gets thrown when changing IO.FileSystemWat...

Mono

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Jun 17, 2021

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Version/s: 2021.2, 2021.2.0a21, 2022.1

How to reproduce: 1. Download the attached project from the Google Drive link 2. In the File Explorer open the 'Build' folder 3. Dra... Read more

2
votes
Fixed

Project build fails and errors are thrown when building for WebGL platfo...

WebGL

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Jun 17, 2021

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Version/s: 2021.2.0b1, 2022.1

Reproduction steps: 1. Open the attached project ("WebGL_2021.2.0b_Test.zip") 2. Set the Enable Exceptions in Publishing settings as... Read more

0
votes
Fixed

Editor crashes on Marshal.GetFunctionPointerForDelegate when the return ...

Mono

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Jun 17, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "1343949.zip" project 2. Open "SampleScene" Scene 3. Enter the Play mode Expected result: Th... Read more

0
votes
Fixed

Silent Crash when returning a recursive IEnumerator in Coroutine

Scripting

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Jun 17, 2021

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Version/s: 2020.3, 2021.1, 2021.1.0f1, 2021.2, 2022.1

Reproduction steps: 1. Open user attached Project 2. Press Play 3. Wait around 15 seconds Expected result: The Editor doesn't crash... Read more

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