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"GetManagerFromContext: pointer to object of manager 'LightmapSettings' ...
To reproduce: 1. Open the project “IN-8973” 2. Open the scene “SampleScene” 3. Press CMD + N (CTRL + N) to open new scene creation w... Read more
Crash on AssetResolver::GetAssetCachedInfo when starting project
Reproduction steps: 1. Start the user-attached project Expected result: Editor starts normally Actual result: Editor crashes when s... Read more
Text gets compressed when using \t with <align=justified> tag
Reproduction steps: 1. Open project "UIToolkitJustify" 2. Open Assets > UIDoc Expected result: The text does not go over bounds... Read more
Crash on CopyImportedObjectMetaInfo when importing assets after saving s...
Reproduction steps: 1. Open user attached project. 2. Open “Assets/Scripts/PlayerControler.cs” 3. Add a comment line anywhere 4.... Read more
[M1] Texture with "Compressed ASTC" format using "Fast" Compressor Quali...
How to reproduce: 1. Open project "Compression.zip" 2. Choose iOS as Build Target 3. In the Project window select "R" Texture 4.... Read more
PlayerSettings.SetScriptingDefineSymbols doesn't set symbols when buildT...
How to reproduce: 1. Open the user-submitted project 2. Open the Build Settings window and change the Platform to 'Windows, Mac, Lin... Read more
[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...
Reproduction steps: 1. Open the attached user's Unity project "ParticleGPUInstancing.zip" 2. Go to File > Build Settings and select ... Read more
Editor crashes occasionally when entering Play Mode due to Recursive Render
Reproduction steps: 1. Open linked Project 2. Delete the NWH folder to clear the Errors 3. Load the Scenes: Map Terrain_0_0 Terrain_... Read more
Memory is not cleared when calling Graphics.DrawMesh in Play mode while ...
Reproduction steps: 1. Open the attached project ("1332428R.zip") and open the "SampleScene" scene 2. Enter Play mode 3. Open Task M... Read more
Light 2D doesn't cast shadows when "Shadow Intensity Enable" is enabled ...
How to reproduce: 1. Open the user's attached project "UdcJam20Escape.zip" 2. Open the "SampleScene" Scene 3. Enter the Inspector's ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false