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[M1] Errors building when Apple Silicon or Intel 64-bit is selected as B...
Reproduction steps: 1. Open the user's "vpe-rock.zip" project 2. Open the Build Settings and change Architecture to "Intel 64-bit" o... Read more
Bug Reporter uses the old Unity logo in the taskbar
How to reproduce: 1. Open the user’s attached “code coverage test” project 2. In the main menu bar, click “Help” → “Report a Bug…”... Read more
New Shape tool menu jitters when switching between Shapes
How to reproduce: # Open the attached project "NewShapeMenu.zip" # From Tools > ProBuilder open ProBuilder Window # In the ProBuilde... Read more
Cancel button won't stop Shader Graph from compiling, user is unable to ...
Reproduction steps: # Open the attached project # Go to Assets → CreativeCore_Shaders → ShaderGraphs # Click on any Shader Grap... Read more
[FrameDebugger] Flickers when URP Deferred DrawMesh event is selected
Steps: 1. Create a new URP template project 2. ProjectView > select UniversalRenderer > On Inspector set RenderingPath to Deferred 3... Read more
Editor crashes when exiting the Play Mode while a certain GameObject is ...
Reproduction steps: 1. Open the repro project 2. Open _LittleDemolition2/_Scenes/Stages/021.unity scene 3. Select the Stage Game... Read more
Baked mode lights disappear from scene when Generating Lighting
Reproduction steps: 1. Open the attached project "NOHDRP lighting.zip" 2. Open Scenes/SampleScene 3. Select "Directional Light" in t... Read more
[M1] Crash when opening project
Reproduction steps: 1. Open the user's attached project Expected result: The project opens Actual result: Editor crashes Reproduci... Read more
Objects are black after rendering when using CommandBuffer
Reproduction steps: 1. Open the attached 'Bug Test' project 2. Open the 'Test' Scene 3. Enter the Play mode Expected result: boxes ... Read more
Crash when selecting a GameOject with the specific script attached and w...
To reproduce: 1. Open the project “ThirdPersonController-ShooterTemplate” 2. Open the scene “SampleScene” 3. Select GameObject “Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false