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0
votes
Fixed

The Player build fails when calling both Type.GetMethod and calling any ...

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Apr 20, 2023

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Version/s: 2021.3.22f1, 2022.2.14f1, 2023.1.0b12, 2023.2.0a10

Reproduction steps: 1. Open the attached project “LinkerPlayerFail” 2. Go to Edit > Project Settings > Player and make sure that “... Read more

0
votes
Fixed

[Android] Virtual touch is not recognised on device when using "adb shel...

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Apr 20, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.17f1, 2023.1.0b13, 2023.2.0a12

How to reproduce: 1. Open the "IN-25141" project *TomasD: The project has Input Handling set to Both in Player Settings, this is... Read more

1
votes
Duplicate

Null Reference Error in console when opening a new Unity scene

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Apr 20, 2023

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Version/s: 2023.2.0a12

Repo steps: # Open Unity Scene (HDRP) # Check the Unity console  Expected Result: No errors in the console  Actual Result:... Read more

1
votes
Won't Fix

Mathf.SmoothDampAngle sets currentVelocity to NaN when Time.timeScale is...

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Apr 20, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.1.14f1, 2022.3.0f1, 2023.1.0b11, 2023.2.0a11, 2023.3.0a1

How to reproduce: 1. Open the attached Project "dampTest" and load Scene "SampleScene" 2. Enter Play Mode 3. Press the "T" key on... Read more

0
votes
In Progress

NullReferenceException is thrown when clicking on an empty ListView

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Apr 20, 2023

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Version/s: 2021.3.23f1

Reproduction steps: 1. Open project “StylesheetFoldout” 2. Open “SampleScene” 3. Enter Play Mode 4. Click anywhere in Game view ... Read more

3
votes
Won't Fix

"Isometric Z as Y" tilemap tiles that should be behind a GameObject appe...

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Apr 20, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

Reproduction steps: 1. Open project “2d_isometricSorting_testing” 2. Open scene “testing_01” 3. Observe the Scene View Expecte... Read more

0
votes
Fixed

Unused override is created when removed component is applied via context...

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Apr 20, 2023

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Version/s: 2022.2.0a15, 2023.1.0b13, 2023.2.0a11

# Add Cube GameObject to the Hierarchy # Convert it to the prefab # Remove BoxCollider # Apply removed component via context m... Read more

0
votes
Fixed

TMP_FontAsset.faceInfo setter access is internal

Package: TextMeshPro

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Apr 20, 2023

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Version/s: 3.2.x

Reproduction steps: 1. Open the attached project “IN-38946 Font Asset.zip” 2. Observe the “Assets/NewBehaviourScript.cs(13,9): err... Read more

0
votes
Won't Fix

Editor crashes on RenderBufferManager when generating procedural worlds

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Apr 21, 2023

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Version/s: 2021.3.23f1

Reproduction steps: 1. Open project “GaiaTest” 2. Go to “Window\Procedural Worlds\Gaia\Show Gaia Manager” 3. Select “1. Terrains”... Read more

1
votes
Fixed

Blittable classes are not being pinned and passed directly to the native...

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Apr 21, 2023

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Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b13, 2023.2.0a12

How to reproduce: 1. Open the "IN_38621" project 2. Press File -> Build Settings -> Build 3. In the build folder open the "Il2Cpp... Read more

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