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[IL2CPP][macOS] Xcode Build fails when using Legacy Build System
How to reproduce: 1. Open the attached project 2. Go to the Build Settings (File->Build Settings) 3. Enable the "Create Xcode projec... Read more
Editor performance in Play mode is reduced when Game Object is selected ...
Reproduction steps: 1. Open the attached project ("1263223Repro.zip") 2. Open the "New Scene" scene 3. Enter Play mode 4. Open Inspe... Read more
Reorderable list overlaps with headers and GameObject fields, has incorr...
How to reproduce: 1. Open the user's attached "ReorderableMissing.zip" project 2. Open "SampleScene" Scene 3. Select "GameObject" Ga... Read more
Day names are returned as empty strings when using 'th-TH', 'ar-SA' or ...
How to reproduce: 1. Open the attached 'TestGlobalization_UnityProject.zip' project 2. Open 'SampleScene' 3. Enter the Play mode 4. ... Read more
[Metal][Mac] Artifacts appear in Prefab mode if Metal Editor support is ...
Steps To Reproduce: 1. Create a new project 2. Hierarchy > 3D> Cube 3. Drag the cube to Project window to make a Prefab 4. Double c... Read more
Assets are referenced by ManagedStaticReferenced when Scene is unloaded ...
How to reproduce: 1. Open the attached 'UiMaskBug.zip' project 2. Open 'Empty Scene' Scene 3. Enter Play Mode 4. Press 'Load' button... Read more
[iOS] External monitor displays black screen after reconnecting or the a...
Reproduction steps: 1. Open project in "Test.zip" 2. Build and install the application to an iOS device 3. Shut down the application... Read more
[IL2CPP] IndexOutOfRangeException is thrown when using System.CultureInf...
Reproduction steps: 1. Download and open the submitted project "ReproProject.zip" 2. Build and run (Development build) 3. Press the ... Read more
Crash on VertexUtility::CopyChannel when using the View Tool on Prefabs
Reproduction steps: 1. Open the user's attached project 2. Open scene "HeaderScene" and enter Play Mode 3. Pause Play Mode and go to... Read more
GameObject and Folder icons become pixelated when Quality Levels are del...
Reproduction steps: 1. Create a new project 2. In the Project settings navigate to Quality settings tab 3. Delete all the Quality Le... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL