Search Issue Tracker
Base Prefab is referenced in Unity Event when making specific revert on ...
How to reproduce: 1. Open the attached "case_1287926.zip" project and Scenes/SampleScene scene 2. In the Hierarchy window, select Pr... Read more
[iOS] Screen.dpi returns wrong value for iPhone 12
Reproduction steps: 1. Open the attached project in "case_1187030-Case720505.zip" 2. Build and Deploy the project to an iPhone 12 3.... Read more
[iOS] Application crashes when making a web request and using deep profi...
Reproduction steps: 1. Download and open the attached "DeepProfilingIssues" project 2. In the Build Settings window, switch to the i... Read more
[Profiler] Colorblind mode has non-matching colors between CPU usage's l...
Reproduction steps: 1. Open the attached project "ColorblindProfiler.zip" 2. Open Scenes/SampleScene 3. Enter Play Mode 4. In the Pr... Read more
[MacOS] Wrong Refresh Rate is returned on Mac with changeable Refresh Ra...
How to reproduce: 1. Download and open project 'refreshRate.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. Observe Console o... Read more
OnTriggerEnter and OnTriggerExit triggers get called when interacting wi...
How to reproduce: 1. Open tester-attached project (UI_TriggerState.zip) 2. Open the DoorTest scene 3. Enter Play Mode 4. Press Space... Read more
System.ExecutableAndDlls and ManagedHeap memory usage increases and stay...
How to reproduce: 1. Open a Task Manager 2. Load the user's attached project "Unity_Client.zip" 3. Open the Profiler window 4. Selec... Read more
[Windows] Unity Editor doesn't load layout or keep maximized state on pr...
Reproduction steps: 1. Install Unity 2020.3 and Unity 2021.2 2. Open the attached repro.7z project in 2020.3 3. Make the Unity Edito... Read more
Animating a value on a Prefab instance generates Prefab overrides
How to reproduce: 1. Open the attached project (case_1279845-PrefabAnimationOverrrides) 2. Open SampleScene 3. Select Cube in the Sc... Read more
RenderTarget with premultiplied alpha blending is too bright and does no...
How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled
- Texture2D.PackTextures causes mips 7-9 to turn pink when packed textures are of ASTC 4x4 compression
- "OnApplicationQuit" is called when "Application.wantsToQuit" returns false