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UWP project build time scales badly with file count in the output build
Reported here: https://forum.unity.com/threads/uwp-build-is-getting-perpetually-stuck-on-gathering-build-data-or-importing-assets.10... Read more
[Android] "mali.instrumentation.graph.work: key already added" is spamme...
How to reproduce: 1. Create a new project 2. Open the Build Settings (File->Build Settings...) 3. Switch Platform to Android 4. Chec... Read more
[Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtl...
How to reproduce: 1. Open the attached project 2. In the top toolbar, select Test -> Pack Atlases Expected result: Atlases are pack... Read more
[Mono] "DllNotFoundException" error is thrown in the Android logs when b...
Reproduction steps: 1. Open the attached user's Unity project "AndroidBuildDebugging.zip" 2. Navigate to Assets > Scenes folder 3. ... Read more
Can't create a new button for each element of the list when using Script...
Reproduction steps: 1. Open the user's attached project 2. Select Assets > Plugins > Scripts > "Skills" ScriptableObject 3. Open the... Read more
Linux IL2CPP builds with Debug C++ Compiler Configuration fail and crash...
How to reproduce: 1. Open the user attached project (1357150_mtea.zip) 2. Press Ctrl+B to build the project (name the build "test" w... Read more
A new Scene Asset is not created when instantiating a new Scene from tem...
How to reproduce: 1. Open the user's attached project 2. In the top bar menu select Create Scene Bug > Create Scene Bug/Create Scene... Read more
UI Document is visible in the Game window when opening project and "UI D...
How to reproduce: 1. Open project "UIDocumentEnableIgnore.zip" 2. Open the Game window and observe the view Expected result: Yellow... Read more
Worldspace canvas is not visible under occlusion culling
Reproduction steps: 1. Download and open the attached "My project.zip" project 2. In the Hierarchy window, select the "Main Camera" ... Read more
Missing IL2CPP methods errors are thrown on every new build when using I...
Different console errors regarding missing/invalid IL2CPP methods and types are thrown on every new build when using IL2CPP strippin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window