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[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...
How to reproduce: 1. Open the “Frame_Count_Bug” project 2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch Platf... Read more
"RuntimeError: Out of bounds memory access" error appears when running W...
Reproduction steps: 1. Open the attached "1403906.zip" project 2. Build and Run the project in the Safari browser 3. Observe the gam... Read more
Terrain Toolbox window causes an exception after entering and leaving pl...
Steps to reproduce: # Load the attached project # Ensure that the Terrain Tools window (Window/Terrain/Terrain Toolbox) is open ... Read more
[Windows] Not possible to deduce the source of 'Shader properties can't ...
1) Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game. Update to https://github.cds.internal.un... Read more
NavMesh gets stretched between stairs and the voxel tile edge when the l...
How to reproduce: 1. Open the user's attached "UnityPathfindingTesting" project 2. Open the "PathfindingTesting" Scene 3. Enable "Sh... Read more
Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected: comm... Read more
“[Worker0] Could not generate preview image“ error when opening macOS na...
How to reproduce: 1. Open the “MenuBuddy“ project 2. Navigate to the “Assets/MenuBuddy/Plugins/macOS“ folder 3. In the Project windo... Read more
[iOS] Application.absoluteURL is empty on Awake/Start when opening via d...
How to reproduce: 1. Open the attached Project "deeplinkTest.zip" 2. Build the Scene "TestScene" for iOS 3. Install the App on an... Read more
Crash on MemoryManager::Deallocate when rapidly calling Addressables.Loa...
Reproduction steps: 1. Open the attached project “ReproProj” 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. In the Hierarchy... Read more
[Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws...
*Steps to reproduce:* 1. Download attached project and open in Unity 2. In Rendering Debugger, select the Lighting tab 3. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System