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0
votes
Won't Fix

Crash on NavMeshTileData::Transfer<SafeBinaryRead> when opening a projec...

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Jun 01, 2022

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Version/s: 2020.3.13f1, 2021.1.12f1, 2021.2.0b1

Reproduction steps:1. Open the user's attached project2. If the project doesn't crash, open scene "SampleScene"-- observe crash Repr... Read more

0
votes
Fixed

[URP] Grid is rendered on top of GameObjects in the Animation Preview Ar...

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Jun 01, 2022

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Version/s: 2021.2.0a9, 2022.1.0b10, 2022.2.0a7, 2023.2.0a1

How to reproduce:1. Open the attached project "DeferredRepro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In ... Read more

0
votes
Won't Fix

After opening Scripts the Editor gets stuck on "Importing Assets" when p...

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.2.19f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached project "śTest"2. In Project Window find and open "MouseLook" Script Note: Sometimes to rep... Read more

0
votes
Won't Fix

Material Preview Icons shouldn't use the same lighting as the scene when...

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.2.19f1, 2022.1.7f1, 2022.2.0a11

How to reproduce:1. Open the attached "repro 1234427" project2. Open the "3D Template" Scene from Assets folder3. Select the Two Col... Read more

0
votes
Fixed

Assertion failed on expression: 'IsNormalized' on GUIUtility:ProcessEven...

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.1.9f1, 2021.2.19f1, 2022.1.5f1, 2022.2.0b1, 2022.2.0b2

Reproduction steps:1. Open the attached 'IsNormalized' project2. Open the 'IsNormalizedBug' Scene3. Select any GameObject in the Hie... Read more

0
votes
Won't Fix

Environment reflections are temporarily disabled when entering Prefab Mo...

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Jun 01, 2022

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Version/s: 2021.2.19f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps (1st method):1. Open the project "1376649.zip"2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode3. Exit... Read more

0
votes
Fixed

Light-related editor-only APIs are not clearly marked as such, confusing...

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Jun 01, 2022

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Version/s: 2021.2.19f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project "ZSerializer.zip"2. In File &gt; Build Settings make sure that "ZSerializer/Samples/... Read more

1
votes
Won't Fix

Memory is not cleared when calling Graphics.DrawMesh in Play mode while ...

RP Foundation

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Jun 01, 2022

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Version/s: 2019.4.25f1, 2020.3.7f1, 2021.1.6f1, 2021.2.0a16

Reproduction steps:1. Open the attached project ("1332428R.zip") and open the "SampleScene" scene2. Enter Play mode3. Open Task Mana... Read more

1
votes
Won't Fix

Unity is altering lightmap UVs for non-statically batched objects in Player

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Jun 01, 2022

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Version/s: 2020.3.19f1, 2021.1.22f1, 2021.2.0b13, 2022.1.0a10

How to reproduce:1. Open “StaticBatchingUVUnityBug(1).zip” project2. Open “SampleScene” Scene3. File &gt; Build And Run Expected res... Read more

14
votes
Won't Fix

Camera.Render throws "Screen position out of view frustum" error when pr...

RP Foundation

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.1.16f1, 2021.2.0b5, 2022.1.0a4

How to reproduce:1. Open the attached project's Scene labeled "main"2. Enter the Play Mode3. Inspect the Console Window4. Review the... Read more

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