Search Issue Tracker
Crash on NavMeshTileData::Transfer<SafeBinaryRead> when opening a projec...
Reproduction steps: 1. Open the user's attached project 2. If the project doesn't crash, open scene "SampleScene" -- observe crash ... Read more
[URP] Grid is rendered on top of GameObjects in the Animation Preview Ar...
How to reproduce: 1. Open the attached project "DeferredRepro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) ... Read more
After opening Scripts the Editor gets stuck on "Importing Assets" when p...
Reproduction steps: 1. Open the attached project "śTest" 2. In Project Window find and open "MouseLook" Script Note: Sometimes to ... Read more
Material Preview Icons shouldn't use the same lighting as the scene when...
How to reproduce: 1. Open the attached "repro 1234427" project 2. Open the "3D Template" Scene from Assets folder 3. Select the Two ... Read more
Assertion failed on expression: 'IsNormalized' on GUIUtility:ProcessEven...
Reproduction steps: 1. Open the attached 'IsNormalized' project 2. Open the 'IsNormalizedBug' Scene 3. Select any GameObject in the ... Read more
Environment reflections are temporarily disabled when entering Prefab Mo...
Reproduction steps (1st method): 1. Open the project "1376649.zip" 2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode 3. E... Read more
Light-related editor-only APIs are not clearly marked as such, confusing...
Reproduction steps: 1. Open the attached project "ZSerializer.zip" 2. In File > Build Settings make sure that "ZSerializer/Samples... Read more
Memory is not cleared when calling Graphics.DrawMesh in Play mode while ...
Reproduction steps: 1. Open the attached project ("1332428R.zip") and open the "SampleScene" scene 2. Enter Play mode 3. Open Task M... Read more
Unity is altering lightmap UVs for non-statically batched objects in Player
How to reproduce: 1. Open “StaticBatchingUVUnityBug(1).zip” project 2. Open “SampleScene” Scene 3. File > Build And Run Expected re... Read more
Camera.Render throws "Screen position out of view frustum" error when pr...
How to reproduce: 1. Open the attached project's Scene labeled "main" 2. Enter the Play Mode 3. Inspect the Console Window 4. Review... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results