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UWP Build & Run picks the wrong instance of Visual Studio to build when ...

Universal Windows Platform

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Apr 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Install Visual Studio 2022 with all the required components for UWP; 2. Install Visual Studio 2022 Preview with... Read more

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GameObjects are not rendered by the Overlay Camera when calling Universa...

URP Features

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Apr 12, 2022

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Version/s: 2021.2.0b16, 2021.2.13f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached 'My project' 2. Open the 'SampleScene' 3. Enable the 'DrawCamera' GameObject Expected resu... Read more

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[Linux] Audio doesn't play or only partially plays in a WebGL build

Web Platform

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Feb 09, 2022

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Version/s: 2021.2.10f1, 2021.3

How to reproduce: 1. Download and extract the user attached project (TheFacility.zip) 2. Host the "webgl2" build of the project on a... Read more

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[WebGL] Build fails with emcc2: error when "-s BINARYEN_TRAP_MODE" argum...

Web Platform

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Feb 15, 2022

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Version/s: 2021.2.11f1, 2021.3, 2022.1.0b6, 2022.1.0b7, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: Project is built Actual result: Build fai... Read more

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[VFX Graph] Particles self shadow themselves when they face camera plane

Visual Effects

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May 11, 2022

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Version/s: 2021.2.0a2, 2022.2

How to reproduce: 1. Open the attached package 2. Observe that particle on the left shadows itself Reproduced with: 2022.2.0a13(14.... Read more

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Compute Shader with RWBuffer<> type throws an error when it is compiled ...

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Feb 27, 2022

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Version/s: 2020.2.0a13, 2020.3, 2021.2.9f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip" 2. In the Project window select Assets... Read more

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[WebGL] Build fails to compile when using Unicode characters in the .jsl...

Web Platform

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May 01, 2022

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Version/s: 2021.2.0b1, 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Open Assets/Scenes/Scene1.unity 3. Go to File > Build Settings and click ... Read more

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Excesive GPU memory usage when resizing a window via dragging

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May 25, 2022

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Version/s: 2019.4.24f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a12, 2022.2.0b1

How to reproduce: 1. Open the attached "Klondike.zip" project 2. Build and run on UWP 3. Choose any corner of the build window -> dr... Read more

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Animation starts glitching when the Animation transitions to the next State

Animation

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Apr 21, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project 2. Open "Assets/Scenes/Mocap.unity" Scene 3. Enter Play Mode 4. Observe the Animati... Read more

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[Oculus][XR] VRAM increases significantly when changing XRSettings.eyeTe...

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May 25, 2022

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Version/s: 2019.4.32f1, 2020.3.21f1, 2021.2.1f1, 2022.1.0a14, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps: 1. Open the attached “VramBug.zip” project 2. Open the “TestScene” Scene 3. Go to "Edit > Player Settings" an... Read more

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