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GameObjects appear in a different shade when changing the Filter Mode of...
How to reproduce: 1. Open the attached “IN-96913_My_project“ project 2. Open the “SampleScene“ 3. Select “Assets/autumn_field_pu... Read more
Warning text is not aligned in Project Settings > In-App Purchasing tab
*Steps to reproduce:* 1. Create new Unity project 2. Open PM window and install “In App Purchasing” package 3. Open Project Setti... Read more
Missing Mono Scripts in Sample Scenes in URP Package Samples
*Steps to reproduce:* # Open a Unity URP Project # Open Package Manager via Window > Package Manager # Find the Universal RP p... Read more
AssetDatabase.SaveAssetIfDirty does not automatically check out assets
*Steps to reproduce:* 1. Set up a project under VCS (e.g. P4) with at least one asset in it. 2. Make a script that calls Edito... Read more
Crash on RestService::HttpTransport::CertificateStore::Init when opening...
A recurring crash issue in Unity affects users when creating or opening projects, spanning multiple versions and disrupting essentia... Read more
Crash on mono_class_get_flags when running various Unity processes
A recurring crash issue has been identified in Unity, affecting various workflows. Users have experienced crashes during project ope... Read more
The quote character is detected as BackQuote when the keyboard layout is...
How to reproduce: 1. Open the attached project 'BackQuote2021.3.29.zip' 2. Enter Play Mode 3. Press the single quote key on the k... Read more
[UX] - Column Layout does not favour Length unit when window is resized
Reproduction steps: 1. Open the attached “test-UIToolkit.zip“ project 2. Open “SampleScene” scene 3. Open Test.uxml asset in UI B... Read more
Prefab Editing Environment ambient probe is ignored when entering Prefab...
*Steps to reproduce:* # Download and open the attached project ([^PrefabEnvironmentLightingBug01.zip]) # Open Project Settings >... Read more
Overlapping issues when using Sprite Atlas
How to reproduce: 1. Open the attached project "1523411 Atlases dont appear to be respecting padding.zip" 2. Enter Play Mode Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project